| Categories: B-Rank, Fog of War | ||
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| Comments: |
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Tymer (10/30/2025 08:55pm):
Intended for Fog of War |
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Cadeor (10/31/2025 08:12am):
Really cool concept |
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MontySigurdson (10/31/2025 01:35pm | Edited: 10/31/2025 03:50pm):
I think the airport is too flexible here - air units can reinforce both sides equally fast and vehicle reinforcement is somewhat slow, so if you don't have full AA coverage early (or guessed incorrectly where to build an AA), you are in trouble. If the airport gets nerfed/moved more towards one side, this would be improved IMO. EDIT: Re-Newed after changes |
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MontySigurdson (11/02/2025 01:51pm | Edited: 11/10/2025 07:38pm):
2nd review: The airport might still be too strong/flexible maybe - you could always box it in with some pipes to direct the air units more towards one particular side. The concern is still that if you get surprised by air units in one particular area, you usually can't get an AA over there quick enough to counter it in a reasonable timeframe. It's also a bit too easy to get air units into the center perhaps, where they can frontshift. I also am a bit worried about RPS here since the Lander can transport units from the center base to any front and it's not exactly easy to frontshift vehicles to counter that. So I still think this is B, but if the airport gets more focused towards one front and if the Lander gets nerfed (or the flexible unloading spots, to be precise), this should be decent. EDIT: Back to New after changes |
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MontySigurdson (11/15/2025 09:02pm):
3rd review: The HQs should have at least a 1HP BBoat on them to prevent cheese. Also, currently the center base is pretty much worse than the other two (at least for vehicles as far as I can see) so it should get a good Lander unloading spot (shoal) at (17,06) imo. Otherwise this is fine. |
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