Creator: ShinyDeagle || First Published: 10/30/2025 || Players: 2 || Size: 20x22
Categories: B-Rank, Fog of War
Rating: 7.00 in 1 rating
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Comments:
ShinyDeagle (10/29/2025 10:52am):
Fog of War + Live Play!
Income Parity: 22K
MontySigurdson (11/01/2025 05:22pm | Edited: 11/08/2025 01:53pm):
I think there is STA since the 2b gets better capture chains than the 1b (two 3-chains VS one 2-chain). I didn't moveplan further because that is already a noteworthy problem.
EDIT: Back to New after changes
MontySigurdson (11/09/2025 02:23pm):
2nd review: I think this would be better if the airport wasn't preowned but one of the cities. Because yes, the Cruiser spy can see when Copters are built but it still is a central airport so if you move the Copter correctly (don't give away which direction you're sending it in or fake out the other player), early Copters still cause a bit of RPS here I think.

Since the frontline is not that long anyway, moving the airport firmly over to the 1b side (NW/SE corners) might be better here as frontshifting Copters should be quite feasible regardless. (The Cruiser spy probably isn't needed anymore then or could be moved?)

The capture and chain distribution between 1b and 2b looks good now though.
ShinyDeagle (07/17/2026 03:42am):
Preowned airport now replaced with preowned city.

Moved airport to the far side of the 1b, wanted it to be weak enough to be capturable or denied.
Adding a mountain and river next to airport to achieve this.
MontySigurdson (07/18/2026 07:03pm):
I think the frontline just turns out too short overall which is also the main issue. There also aren't too many contested properties (2-4 initially it looks like) and frontshifting is quite fast, so making gains anywhere is bound to be somewhat grindy.



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