Creator: dooey100 || First Published: 08/29/2006 || Players: 6 || Size: 34x22
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| Comments: |
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dooey100 (08/30/2006 05:06pm | Edited: 08/30/2006 05:18pm):
Teams: OS+YC+BHvsBM+GE+CI There are three fronts, each has 1 com tower for each country, and two that will probably be more contested. There will also likely be 1 silo per country, except maybe in the naval battle. The one spot of sea in the corner is for a carrier. All countries get 23000 fuds per turn, enough for 1 unit. Because this isnt much I reccomend 1500 funds per turn. (34500) In the center 23000 is enough for a tank and a MD. Tank each turn, 34500 is enough for a Neo and almost a rocket each turn, so there is little chance of infantry spamming. Hachi and sensai are obvios bans, Colin and Grit just for being broken Edit: if anyone doesnt know the black tiles are like teleports. See the forum for detalis.(the allmighty 0 mp terrain) |
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Dokan (08/30/2006 06:52pm):
It seems like an interesting map, to be honest I don't know what to rate it but I would definitely play on it. I would suggest banning Javier because of the high amounts of Com towers on the map. I also agree with nahbien's suggestion that was posted in the forums. |
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dooey100 (08/30/2006 07:08pm):
I do not suggets banning javier because it is not likely there will be more than 2 towers per person. Also without the extra properties the air/naval will not be able to build many units, and the land will probably become a mech spam. I will delete some of them though. |
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lockeowl (08/30/2006 07:50pm):
I would suggest banning Sturm, because the all-mountain section just makes him too good. The map's a bit gimmicky, but then, a LOT of the official ones are, too. That said, it looks like it would be interesting, even fun. |
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flubberjacket (08/31/2006 02:36am):
Of course, Hachi is as always an auto-ban. Imagine him creating 5 infantry or so in that city area... |
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joeywashere (10/13/2007 01:38pm):
this is a cool map, but if som1 forgets to ban sensei the game is over |
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