Creator: dooey100 || First Published: 08/29/2006 || Players: 6 || Size: 34x22
Categories: None
Rating: 6.33 in 3 ratings
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Comments:
dooey100 (08/30/2006 05:06pm | Edited: 08/30/2006 05:18pm):
Teams: OS+YC+BHvsBM+GE+CI
There are three fronts, each has 1 com tower for each country, and two that will probably
be more contested.

There will also likely be 1 silo per country, except maybe in the naval battle.



The one spot of sea in the corner is for a carrier.
All countries get 23000 fuds per turn, enough for 1 unit. Because this isnt much I reccomend
1500 funds per turn. (34500)

In the center 23000 is enough for a tank and a MD. Tank each turn, 34500 is enough for a
Neo and almost a rocket each turn, so there is little chance of infantry spamming.

Hachi and sensai are obvios bans, Colin and Grit just for being broken
Edit: if anyone doesnt know the black tiles are like teleports. See the forum for detalis.(the
allmighty 0 mp terrain)
Dokan (08/30/2006 06:52pm):
It seems like an interesting map, to be honest I don't know what to rate it but I would
definitely play on it. I would suggest banning Javier because of the high amounts of Com
towers on the map. I also agree with nahbien's suggestion that was posted in the forums.
dooey100 (08/30/2006 07:08pm):
I do not suggets banning javier because it is not likely there will be more than 2 towers per
person. Also without the extra properties the air/naval will not be able to build many units,
and the land will probably become a mech spam. I will delete some of them though.
lockeowl (08/30/2006 07:50pm):
I would suggest banning Sturm, because the all-mountain section just makes him too good.
The map's a bit gimmicky, but then, a LOT of the official ones are, too. That said, it looks like
it would be interesting, even fun.
flubberjacket (08/31/2006 02:36am):
Of course, Hachi is as always an auto-ban. Imagine him creating 5 infantry or so in that
city area...
joeywashere (10/13/2007 01:38pm):
this is a cool map, but if som1 forgets to ban sensei the game is over



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