Creator: RobertJoe || First Published: 01/04/2026 || Players: 16 || Size: 50x50
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| Comments: |
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RobertJoe (01/03/2026 08:24pm | Edited: 01/04/2026 02:24am):
Free-for-all teams. Well, you can have OS on Team A and everyone else on Team B.... But that would make it far too easy. Banned units: All ranged units except missiles (Because of course), all air units except fighters. lab Units: Mechs Banned Main COs: All except Jugger and Flak. Banned Tag COs: All except Jugger and Flak. No fog. Highest funds possible (Both starting and per city). No unit limit. No time limit (Obviously). No capture limit. Random Weather (Very important, as much as I love constant snow for slowing the game to a crawl, it makes this map literally unwinnable for Team B) All turn clock values cranked up as far as humanly possible, so everyone has to wait a month or more if someone is kicked due to inactivity. Another one of my boring masterpieces, but with a much more sadistic twist. You see, while most of my other maps are just an infinite slog, this one has a very clear path to victory. One that could theoretically be attained within a somewhat reasonable amount of time. The only goal is to destroy one immobile Megatank, capture the OS HQ, then set draw. That is it. How could that be so hard? After all, you have 15 people to try to accomplish it. ... Oh, but that is indeed the issue, now is it not? Of course, these fifteen people could all cooperate and accomplish the goal. Setting draw and declaring victory without any scuffle. But this is the internet. We both know that that will not happen. Look at the comm towers! Oooh! The properties! Hey, look, the airports are obscured and secluded by pipe seams, but we have our own at the bottom of the map! We can make only fighters, sure. But that's still useful, right?! Woah! One of the fortified bases is abandoned! I could have two bases if I quickly send a black boat over there to land infantry! Oh hey, look, my artillery can shoot an infantry! Oooh, so can my free Megatank! What? Hey! Someone shot my artillery with their artillery! I need to fire back! The island, look at those properties ripe for the taking! I could rule the navy game with that! Shiny! Pretty! I want to compete with the other players for the shiny properties! Sure, everyone is effectively unconquerable, and should have enough income to build whatever they want. But, the rat utopia is in full swing. Even if the distractions are disregarded, any unit being sent to capture the OS HQ will have to pass by artilleries and megatanks owned by all the other players. All that needs to happen is that just one decides to click that red attack button, and the whole thing needs to be tried again. Failing that, everyone has exactly one airport in the corridor to the goal. And if anyone decides that they want to spawn a fighter, the entire path becomes impassible. Worse still, they can begin moving the fighters upwards to the main battlefield, being even more of a nuisance. If all of these challenges have been surpassed, then every single player has to delete their submarines at the bottom row of ports. If but one player stays active and does not scuttle their submarine, the map is completely and utterly unwinnable. There is motivation to be the only one with a submarine, too. Because... The final, penultimate challenge is the Field of Javier; comm towers as far as the eye can see. Anyone who controls them all could utterly dominate the game! While they cannot outright eliminate the other players, they can come very close. And they could just metaphorically lock the door by capturing the final port and placing a submarine on it. Leaving the riches to them and them alone, the goal of the map be damned. ... Oh, and OS has a port in the main map section, in order to slightly annoy everyone else... I hope that this map is a chaotic and frustrating experience! |
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Raedel (01/04/2026 04:01pm):
Holy autism. |
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Hunydont (01/04/2026 04:38pm):
A house divided against itself. . . would be better than this. |
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duck658 (01/04/2026 07:50pm):
No, this is the superior form of living quarters. It forces cooperation, thus forcing non-division, therefore I'm not sure where I'm going with this. |
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GRINCHER (01/05/2026 12:54am):
holy peak, Robert you've done it again |
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Qazaruta (01/10/2026 07:36pm):
Blue can move sub to lock down the grey bases, build black boats to close port from getting locked down |
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