Creator: SigurdMontyson || First Published: 01/04/2026 || Players: 2 || Size: 22x18
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
SigurdMontyson (01/04/2026 12:00pm | Edited: 03/22/2026 02:22pm):
An edit of 'Cold Flame' by Rize (https://awbw.amarriner.com/prevmaps.php?maps_id=130691). I mainly tried to improve on two things that I thought were slightly problematic: - Rearranged properties and terrain a bit to hopefully lessen the slight STA in the capture phase while staying as close to the original layout as possible. - Gave each player a preowned Com Tower to lessen reliance on luck rolls in the early Infantry fights. - EDIT: Gave each player another preowned Com Tower to lessen reliance on luck rolls even further (thanks to StarFlash for the suggestion). |
|
Captain Azrale (01/07/2026 07:39am):
Mid. |
|
DarthCheesuS (01/18/2026 12:21pm):
aww did somebody lose a game Captain Azrale :( |
|
Captain Azrale (02/17/2026 11:25pm | Edited: 02/17/2026 11:26pm):
Eh, just ain’t my map. |
|
Sundji (03/20/2026 09:58am):
You didn't really solve the problem of player 2 practically getting a free comm tower unless I'm missing something |
|
Rutherford Gaming (05/16/2026 10:07pm):
I don't see how player 2 gets a free commtower. Each player is ahead on their respective strong sides, so anything player 1 can do, player 2 should be able to do as well, unless there are some vehicle order shenanigans. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites