Creator: TheNameIsStinkyIckums || First Published: 01/07/2026 || Players: 4 || Size: 47x41
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| Comments: |
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patriacaelum (04/09/2026 09:16pm):
Definitely think P4 is overpowered. When we played, having the medium tank and three recons on the bottom right on day 1 let me harass way too much, and ended up having three bases compared to everyone else having two. I think the chokepoints between teams are okay, as that relegates a lot of the fighting to the perimeter. I would wish for additional paths for vehicles to reinforce between teammates so that they have an easier option to sending reinforcements to each other or to attack from two fronts. |
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TheNameIsStinkyIckums (04/12/2026 07:53pm):
I did not add a way for players to reinforce themselves, but I did update the map to give p4 less comparative power in the early game. |
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Spankle (05/09/2026 11:36pm):
Brown feels weak here. Their bases are only in the top left of the map with not much option for them to capture other bases on the other side of the map. Every other player has their bases split with one on one side of the map and the other base on the other side of the map. But brown is stuck in top left with their only main point of contest is with green directly to the south of their HQ. The only way for brown to harrass green to the south is with infantry as vehicles cannot penetrate and naval units are subject to a massive chokepoint. My suggestion is to give brown a base in the bottom right of the map, OR change one of the cities to a base right where brown spawns in the middle right of the map where they have a tank, mech, and infantry unit. ALSO brown has no comm tower access, whereas each of the other players can get comm towers very early on. Take away one of the two near green on the right side and move it to the left near where brown is. |
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