Creator: Tolbby || First Published: 02/04/2026 || Players: 2 || Size: 30x20
Categories: None
Rating: 0 in 0 ratings
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Comments:
Tolbby (02/04/2026 06:39pm | Edited: 02/07/2026 09:21pm):
Made in Dual Strike. Multiple possible opening plays! How long will you ignore potential air strikes from behind?
Fastest way to secure your flank is to build a Missle, but doing so makes your fronts weaker temporarily. Perhaps
turn 1 recon to deny the corner base capture? But doing so drastically slows down your early economy! Maybe
instead of 12000 for a missle, just delay the problem with Infantry and Anti-Air? Doing so costs a LOT more than a
single missile! It is up to you to balance risk vs reward as the front of the battles changes frequently!

(I am a new AW player, so I have only recently learned how to play. But I have learned a lot in the 3 weeks it took to
make this map!)



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