Creator: MC Hammer || First Published: 03/11/2026 || Players: 2 || Size: 20x20
| Categories: B-Rank, Fog of War, Live Play | ||
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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MontySigurdson (03/14/2026 07:38pm):
The center cities have some TA to them (should be STA usually as P2 is ahead on the closer bases) - an Inf that capped 09,13 can move to 09,11 and then choose which center city to cap. |
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ThisMetaIs (03/16/2026 01:24am):
Update: Moved the above cities 1 space, and added water to center. |
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Rutherford Gaming (03/20/2026 09:11pm):
Very cool setup for a fog map. Interested to see how this plays out. |
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MontySigurdson (03/22/2026 10:40am):
Yeah it is interesting, though there are two problems I think: The more minor one is that the labs can be cheeseable, at least by Sami, so my suggestion would be to put 1HP BBoats on the labs to prevent that. The other problem is that there is some RPS with the BBoats since they can be used to block off the shoal bridges so you could run into BBoats if you don't have vision. It's a bit hard to solve this without changing the map too much though. Maybe 04,11 could be turned into a bridge so the BBoat will have to choose if it wants to spy on the 1b or the airport (airport is probably better though?). Or you could have 2 BBoats, one near the 1b and one near the airport. Then 03,12 and 03,13 could be turned into bridges as well. Or you could add the 03,12/03,13 bridge and just have the BBoat start next to the airport. |
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