Creator: Dr Notorious || First Published: 04/11/2026 || Players: 2 || Size: 23x18
Categories: New, High Funds, Mixed Base
Rating: 7.00 in 2 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Dr Notorious (04/11/2026 06:32pm):
For high funds
MontySigurdson (04/12/2026 04:45pm):
Most of the frontline cities are surrounded by low-def-terrain so the fronts aren't all that interesting unfortunately.

Regarding the FTA counter setup, it does seem somewhat balanced at first glance but certainly would need a bit more testing until we can say for sure.
Dr Notorious (04/15/2026 05:45pm):
Made adjustments to the terrain and removed a choke point around the port
MontySigurdson (04/19/2026 05:01pm):
P1 looks to be behind (or at best equal to P2) income-wise most of the time for the first 6 or so days at least, so it looks like P2 has a bit of an edge in the income department. I'm not sure if that is due to the FTA counter being not ideal or due to the property layout.

The 22,00 airport also is slightly problematic in that the center base can send a vehicle to block its capture which seems a bit toxic. I think removing the 22,01 pipe and putting a seam on 21,00 is a way to fix that.
Dr Notorious (04/19/2026 05:53pm):
Adjusted the income curve using hq instead of labs and closed corner airport to vehicles



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.