Creator: DrNasty || First Published: 05/03/2026 || Players: 2 || Size: 20x20
Categories: A-Rank, Live Play, Mixed Base, Standard
Rating: 0 in 0 ratings
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Comments:
Dr Notorious (05/03/2026 05:45pm):
Changes from V1
Airport is one turn faster to unlock and north west/south east base have moved clockwise to help support.the mid base which has been made slightly easier to defend
MontySigurdson (06/06/2026 12:03pm):
I think this has some FTA since (while still going for fastest income) P1 can go for the more forward properties - particularly 13,15 - or start fighting early and still get their tank timings (intended tank order ABBA), but P2 can't do that or they miss out on their 2nd tank.
Dr Notorious (06/09/2026 06:00pm):
Adjusted the funding curve to fix the issue
GoldenEbel (06/09/2026 11:24pm):
P1 can deny the [05;00] base by building a day 1 infantry.
Dr Notorious (06/10/2026 12:58am | Edited: 06/10/2026 12:58am):
Fixed the above issue
MontySigurdson (06/20/2026 05:03pm | Edited: 06/20/2026 05:04pm):
The owners of the airports should be swapped imo, the current setup allows some unfun stuff (building a Copter when your opponent is not ready for it). Also I still doubt that reinforcing the center bases is feasible because both of the opponent's bases can reach them faster and/or block off the reinforcement routes. I think that could be fixed by making the terrain lighter in a few key places?
Dr Notorious (06/20/2026 05:30pm):
Fixed the airport oversight, and decreased the pipe length next to the pre owned tower



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