Creator: Christiaan5 || First Published: 05/18/2026 || Players: 6 || Size: 23x23
Categories: B-Rank, High Funds, Mixed Base, Team Play
Rating: 0 in 0 ratings
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Comments:
Christiaan5 (05/18/2026 10:51am | Edited: 05/20/2026 11:44am):
Maybe 3v3 was the thing my Center of ... series needed, let's see what happens.
Corners with the com towers used Caustic Finale as a baseline but with some edits.

Intended for 3v3 with team order being AABBBA.
Team A being: Blue, Yellow and Pink.
Team B being: Grey, Brown and Jade.
No idea what funds would be right but I feel 2k or 2,5k.

wilkyb3 (05/19/2026 10:05am):
looks familiar:
https://awbw.amarriner.com/prevmaps.php?maps_id=182407
wilkyb3 (05/19/2026 10:06am):
mixed base, too (work in progress):
https://awbw.amarriner.com/prevmaps.php?maps_id=183874
Christiaan5 (05/19/2026 10:21am):
Those two look nothing like mine.

The map is a 3v3 version of a series of maps I've been trying to make work for a long while now;
The very first iteration of this map being 3 years old:
https://awbw.amarriner.com/prevmaps.php?maps_id=142913

Then avross the years it saw some alterations to test and improve upon that design:
https://awbw.amarriner.com/prevmaps.php?maps_id=178414
https://awbw.amarriner.com/prevmaps.php?maps_id=179714
https://awbw.amarriner.com/prevmaps.php?maps_id=172819
wilkyb3 (05/19/2026 12:00pm):
the center of the map in this latest version of your map looks very similar to mine
andymans (05/20/2026 11:40am):
Honestly to me it seems a lot more likely that it's a coincidence, as opposed to that Christiaan copied a piece of your map and then lied about it. There are only so many ways you can combine tiles together, and these are really not that similar aside from both having bases on a diagonal line in the middle of the map and HQs close.

(I actually also don't think copying pieces of map design is a bad thing anyway, although giving credit is good if you do that, but this doesn't look like that to me.)
Christiaan5 (05/20/2026 11:43am | Edited: 05/20/2026 11:45am):
I admit the corners where the com towers are took heavy inspirations from Caustic Finale but everything else is pretty much
unique. Funny enough I initially thought Wilky was pointing THAT out with his initial "this looks familiar" message.

The map which prompted me to make the first ever iteration is around but the design of that map is so far removed even from
the first iteration that I don't feel it's required to mention.
wilkyb3 (05/20/2026 05:46pm):
great minds think alike
wilkyb3 (05/20/2026 05:47pm):
but my mind thought of it sooner (ha-ha)! lol
Christiaan1 (05/22/2026 01:13am | Edited: 05/22/2026 01:19am):
"Thought of it sooner"

The first iteration of this map was published on 4-11-2023 and your first iteration of the Rock map was published 8-4-2025, my
original iteration of this map is nearly 2 years older then your map.
Any further iterations were buuld upon that first iteration and feedback I got from testing the map and talking to other map
makers.

But primarily:
Mine and your maps are NOT similar, so no "Great minds think alike".
wilkyb3 (05/22/2026 08:45am | Edited: 05/22/2026 08:46am):

I'm talking about this new version of your map we're looking at here & the formation at the center, it's very similar to Help I'm a
Rock v7, and it's nearly identical to Springtime v1

I'm not saying you stole my idea

kind of like Andy suggests, great minds think alike ! Lol

MontySigurdson (05/23/2026 10:16am):
So after having moveplannered this, I think there really aren't that many contested properties overall since a lot of the cities near the frontline can be defended with one tank move and the high funding means you can always get out a tank if one of these is threatened. The most contested properties are probably 13,21 and its mirrors; maybe also 16,06 and its mirror, but one team has TA on each of those. So it's probably a slow push kind of map (provided nobody makes mistakes early).

The center layout is a bit awkward still since if you manage to sneak a Copter in there, you can lock at least one of the center bases. Since there is Copter TA in the center and AAs can't reach a centralized Copter, this is a problem imo.

So it's a B-rank for me.



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