Creator: FungusAmungus || First Published: 06/17/2026 || Players: 2 || Size: 19x19
| Categories: B-Rank, Base Light, Fog of War, Live Play | ||
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| Comments: |
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FungusAmungus (06/17/2026 06:34pm | Edited: 06/17/2026 07:40pm):
The map itself is designed to be a fun and simple Base Light fog map. While I was working on my upcoming 3p FFA map and I stumbled upon this FTA counter. Turns out you can make an FTA counter that works alright for every level of funds and player count (granted low funds requires starting money to prevent forced base skipping and it isn't practical for high player counts because starting base count must match player count). The concept is that the last player starts at turn 1 (all bases capped) and everybody else starts a fraction of a turn before the last player. In a 1v1 game that means player 1 starts at turn 1/2 because half of their bases are uncapped. The lab is required for it to work on all fund amounts otherwise it messes up the starting income. I ran some test games if anyone wants to see what the first few turns look like on all fund levels and I also added in game settings for Low funds, Normal Funds, Mid funds, and High funds. It should still be playable if you want to crank the funds up or try Low funds but I recommend Normal, Mid, or High funds. The downside to the FTA counter is that the income curve is a little bit more delayed so on normal funds you can't start building vehicles until turn 5 or 6. I think it works for this map since the capture phase is abbreviated and aggressive openings are inherently advantaged from the infantry speed. Not to mention you don't really want to stop building infantry until around then anyways. I hope you all enjoy the map! Edit: I wasn't going to release the original but I just went ahead and did it anyways. |
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FungusAmungus (06/17/2026 07:42pm):
Original: https://awbw.amarriner.com/prevmaps.php?maps_id=185344#comment_179242 |
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