Creator: Tempest79797 || First Published: 09/09/2006 || Players: 5 || Size: 24x22





























































Categories: None | ||
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Comments: |
parsley (09/10/2006 12:39pm):
you cant lose not by rout and not by HQ capture |
got chicken? (09/10/2006 12:54pm):
actually you can. you destroy the infantry on the HQ's with rockets or artilleries. Good map and a nice concept. 9/10 |
Tempest79797 (10/05/2006 08:54pm):
I lost the auto infantries on the HQ, I did that originally just because I wanted to, it's basicly just stalling the game and having to wait for an extra person to end their turn until that infantry is destroyed (assuming you've captured both enemy bases). I've now added starting infantry on each base to make the actual game start faster and changed the terrain a little. |
twinblade (08/21/2007 04:05pm):
RF seems to have a defensive advantage. The entrance to their point is only 3 spaces wide, making it pretty easy to just set up a defense and build while everyone else dukes it out. |
Tempest79797 (01/07/2008 10:35pm):
I think I widened it up. |
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