Creator: Belgain Roffles || First Published: 09/14/2006 || Players: 2 || Size: 37x23

























































Categories: None | ||
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Comments: |
Melon (09/14/2006 02:33pm):
10/10 |
xeliaong (09/14/2006 02:36pm):
Infinite/10 |
LuminescentSword (09/14/2006 02:46pm):
wut *good map* |
golden_cow2 (09/14/2006 06:25pm):
I know its too late to change, but I would have put property in the big black parts in the midleft and midright. 10/10 though. |
Kamuscha (01/14/2007 07:39pm):
I know its too late to charge, but I should have put property in the big black pants in the midcleft and midnight. 10/10 |
Where no one knows (05/28/2007 03:14pm):
only problem I can see is with the FTA counter, its possible for BM to rush OS's base near the black tiles, might not get noticed in FoW. But i'd likely go for the base as OS and see the inf mid capture, so no biggie, still a 10 |
Agentomega (06/20/2007 11:18am):
why does bm always start off w/ 1 extra unit? Like every map w/ a 1v1, bm or some team has 1 extra unit. |
Deaninator (06/20/2007 06:53pm):
It's called an FTA counter. >__> |
dooey100 (06/23/2007 01:47pm):
For people that are too lazy to type it up themeselves, you should make the TXT file available for other people to use. |
Hydralisk24 (12/18/2007 11:26pm | Edited: 12/18/2007 11:27pm):
This is actually a name to a book too >_> Good Sci-Fi if you're into that stuff. |
blanci1 (02/25/2008 11:37am):
I like the terrain and basic idea. However it all seems to hinge on racing to the middle/betweeny factories, so id call it a Critical Opening Map. Or maybe not!!?? has anyone played through or tested it yet? i think ill reserve judgement and give it a go fist. |
Tyrael (02/28/2008 09:56pm):
You might want to cut down on the starting funds. |
blanci1 (03/06/2008 09:40pm):
OMG, im actually playin on this map in fog and have suddenly discovered the physics of that blackness... which i had previously thought was just decorative ! Now the name figures, and the high ratings. Im playin in permanent snow..which slows everything down a lot i guess. Tyrael, do you mean to cut down on preowned cities? I think preowned cities and starting funds are great... gets the game moving faster, and limits the usefulness of spamming. I dont understand why they are not used more often at awbw. |
Promethes (04/06/2008 11:51am):
Is it possible to make the black loop-tiles in days of ruin, or any -real- advance wars, for that matter? If not, that's a shame, this looks like an excellent map! |
blanci1 (04/28/2008 05:12pm):
the important thing that newbies like me need to know about those stretches of black hole tiles is not just that its a passage but you cant see or shoot through or acrooss it --and the way its implemented in this map it has a massive entry and exit surface area !!! so its just impossible to block, making spawning COs (particularly Sensei) impossible to beat on this map since he gets his CO power real soon and gets FREE infantries on all his cities and soon theyre flooding through across thae blackness...... not only that but unlike with AW on the DS, here at AWBW he is NOT limited to 50 units and gets way beyond that....its suffocating. One can cope against Sensei on other maps, but hes absolute ruler here. |
EchelonThree (08/12/2008 10:38am):
Sensei is banned anyway |
Falconewing (07/26/2009 10:41am):
Invadingrandomunits/10 |
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