Creator: N/A|| First Published: 09/07/2005 || Players: 4 || Size: 21x25
| Categories: None | ||
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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Dennisthemennis (10/11/2005 06:07pm):
i remember this... |
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fableofsea (10/11/2005 06:12pm):
HOw do you move the units? |
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fableofsea (10/11/2005 06:20pm):
Start the game |
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Nyvelion (10/17/2005 04:40pm):
you need to remove some black units, or else this isn't fair at all. |
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Paratroopa1 (10/22/2005 12:57am):
This map is a complete slaughter in Black Hole's favor. Tone this map waaaay down! Even teamed up, the other three armies barely stand a chance. |
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spudhead (10/22/2005 08:25am):
Black Wins on this map the others don't stand a chance...... |
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GipFace (10/22/2005 08:32am | Edited: 10/22/2005 08:34am):
We're playing on this map and yes, it's stupid (Blue Moon has 4 units remaining on day 2). Non pre-deployed is much better. |
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Hideki (10/29/2005 04:21pm):
I dont remember Neotanks in the origional... what used to be there? |
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AzureDrag0n1 (10/31/2005 09:17pm):
Oh man I played this map as BH and just crushed the opposition. The other countries need way more units or properties already captured. |
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RDS (12/06/2005 02:59am):
I did not know Advance wars 1 having any neotanks.... |
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Brio (03/10/2006 02:23pm):
dude, read the FAQ for this map, & REMOVE TEH NEOTANKS!!! |
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sirfuxalot (07/07/2006 12:02pm | Edited: 07/07/2006 12:02pm):
That's really weird that neotanks would be added. Did you think BH needed them? Also, it supposed to be YC, not GE in the bottom right. |
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Mario_Dan_2XXX (07/07/2006 12:28pm):
In AW1, units changes depending of the CO. The Game is unfair, a human controling Black Hole Force is diferent to the AI controlling it. Better delete the pre-deployed units.. |
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Porto C (08/06/2006 02:40am):
Do you realise that you've actually made OS's forces worse as well as BH's better? |
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