Creator: Mikshobo || First Published: 09/18/2006 || Players: 5 || Size: 40x40
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
Mikshobo (09/18/2006 06:55pm):
Ya like i said its my first map that i made so any tips are welcome |
|
sirfuxalot (09/18/2006 07:37pm | Edited: 12/23/2006 12:11am):
Specify teams and stuff If you want constructive comments, because a lot of people are really tough critics and will just say a bunch of bad things about the map. From what I can see(without a description), there's a bit too much open space, And if this is meant to be all vs. BH, You should lower the allies starting properties. Add some islands or make the existing ones bigger. I'd also double-up on the side bridges because they are bad chokepoints right now. The center land bridges are fine, but could use more terrain variety. I'll give you a rating if you'll edit this and keep my comments in mind. |
|
Mikshobo (09/18/2006 07:51pm | Edited: 09/18/2006 07:52pm):
Ya forgot to mention that its 2v2v1 wtih OS,GE and YC,Bm on teams and thx wtih the advice |
|
Roku333333 (05/27/2007 03:57pm):
If that condition is possible then BH will have the upperhand because of the teams fighting over the land bridge. Its going to be rough to send a secondary force around to help your team mate. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites