Creator: FiniteStrike || First Published: 09/29/2006 || Players: 2 || Size: 35x26
Categories: None
Rating: 3.17 in 6 ratings
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Comments:
FiniteStrike (09/29/2006 07:29pm):
Fwahahahaa!

Peons! I present unto your unworthy selves World 8!

I decided to make all the areas part of the same map as opposed to seperated to,
hopefully, provide for an epic battle. There are oceans for naval battles, air ports for
air units, and bases for the final ground assualt or deployment of infantry. All in all,
there will be one hell of a final bout to remember.

Please pardon the artistic liberties I had to take in regards to naval vessels and reefs.

Each country has a balanced number of properties on the starting island and has its own
advantages to use to its fullest. Personally, I think this map is playable, and would not
suggest any banned CO's nor units, aside the Megatank and piperunner, but thats just me.

Enjoy!
jhuni (10/02/2006 01:22am | Edited: 12/24/2006 10:01pm):
To bad that this maps massively asymmetrical. and just from that I can easily infer that this
map is going to be imbalanced to some extent. Unfortunatly this map is so imbalanced it's
not even funny. (the original comment clearly wasn't well thought-out).
army_vet8857 (12/16/2006 04:24pm):
jhuni quit trying to use bigwords...you are horrible at it
oomouwmouw (12/24/2006 03:15pm | Edited: 12/24/2006 03:16pm):
wow... jhuni: symetrical = FTA = bad, unsymetrical = bad.

Then just how DO you make a good map jhuni?

On topic: I'll die of boredom if I play here: it takes just about 6 days for a black boat
to land infantry on any island. And that's assuming no one tries to stop you.

A 9 to balance jhuni's unfounded 1.
Deaninator (12/24/2006 07:16pm):
How do you make a good map? Make a symetrical map with an FTA counter. That's the
easiest way.

WOW, NOT HARD.
jhuni (12/24/2006 10:01pm):
"Then just how DO you make a good map jhuni?"

Emphasis on "massively" asymmetrical.
Nahbien (12/24/2006 10:07pm):
Here, I'll be a little more detailed. Time to ports is to the advantage of OS by a day
extra AND they move first, so its more like two. Time to second base is also to the
advantage of OS, Home islands are hard to invade, Time to secondary islands is huge and
boring, clusters of mountains and forests make the map almost worthless in fog, and hinder
movement completely.



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