Creator: Sylux || First Published: 09/30/2006 || Players: 3 || Size: 15x20







































Categories: None | ||
|
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
Sylux (09/30/2006 01:58pm | Edited: 10/02/2006 11:56am):
OS + BM vs GS, obviously. Kinda got inspiration from this map: http://awbw.amarriner.com/prevmaps.php?maps_id=7409 This is my first attempt at a non-symetrical map. Ban the broken trio and Sturm(the 1 MP for all tiles allows GS to capture BMs 2nd base). |
felix45 (09/30/2006 02:30pm):
make the GS city that is near OS closer, turn the one that is GS's into a neutral and make it instead the city that is only 3 spaces away from OS's base. |
Sylux (09/30/2006 02:35pm):
Done! |
Sylux (09/30/2006 02:37pm | Edited: 09/30/2006 02:38pm):
Damn double post... |
sirfuxalot (09/30/2006 03:38pm):
It's a pretty good map I think. There's just too many chokeponts. I'd take out those corner pipes, mainly because they create chokepoints, but also because they look kinda bad. Same with than lone pipe piece just south of the fortress. BM is a little too close to the front-line. You could move the river up further, or move BM starting base down a little. The area above OS seems a little empty also. I think simply adding a property in that area will make it much more contested. |
Sylux (09/30/2006 06:49pm):
After editing the map with your suggestions, I agree with the corner pipes. It also makes the map look better too. |
sirfuxalot (09/30/2006 08:14pm | Edited: 09/30/2006 08:15pm):
That's looks quite nice now. You really made some great changes. You should playtest it. |
Sylux (09/30/2006 08:59pm):
Thanks! |
AdvanceBurns37 (09/30/2006 10:20pm):
really good map! 10! |
Cariyaga (10/01/2006 05:54pm):
Playtest it. NAO. |
thegrahamvan (10/01/2006 10:50pm):
this map looks really cool. i don't see anything wrong with it right off the bat, i'll give it a try sometime soon and then rate it |
Sylux (10/02/2006 09:18am):
I'm playtesting it right now. |
oomouwmouw (10/05/2006 04:18pm):
OS and BM are gonna get screwed over with only one factory... Especially if GS plays as sami... |
Troa (10/05/2006 04:56pm):
I have to admit... at a first glance I thought it looked funny. After thinkin about it for a second, it looks like a very good map. 10/10! |
Sylux (10/05/2006 05:35pm):
oomouwmouw: There is a 2nd factory that both OS and BM can capture. For OS, it's by the "L" shaped pipe, and for BM, it's on the other side of the river. All neutral factorys take 3 days to get to for all countrys. |
DivineNecromancerZL (10/07/2006 02:55am):
Now that's a map. 100000/10 er, I mean 10/10 |
thegrahamvan (10/13/2006 08:14pm | Edited: 10/13/2006 08:15pm):
i'm playing it right now, and this is hella good. great job man 10/10 |
Sylux (10/13/2006 09:28pm):
7.77 in 13 ratings on Friday the 13th? It's a sign!! |
Sylux (10/15/2006 03:31pm):
After the games are over, I'm going to make one slight addition. GS can make an artillary on day 1 and put it behind the mountain, screwing BM over for thier second base. I don't want to move the base location though, so I was thinking about giving BM and infantry and moving GS's base back a little. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.