Creator: peter91 Maps || First Published: 10/02/2006 || Players: 2 || Size: 15x15





























Categories: None | ||
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Comments: |
peter91 Maps (10/02/2006 08:04am):
A map espescially designed for FOW, with lots of forest and with possibilities for a HQ capture. It was ment as a "swamp" map. So that's why there are random beaches. The infantry is to counter the FTA. The cruisers are there so that you can see one base of you enemy, and his HQ. Will you kill the opponents Cruiser and risk a early COP or just let it be. Also, from which base will you produce the visible one or the other? Any comments are always welcome. |
Ice_Punch (10/03/2006 01:37pm):
(No offence)But I am not sure if the cruisers are helpful,they look pointless to me because it can only attack Air-units and subs,which you don't have any on this map,I suggest you build an airport Or a few pre-deployed Air-units so the cruisers can attack them! :) 5,5/10 |
Dullahan (10/03/2006 01:52pm):
@IP: Re-read peter's comment |
Pyrranha (10/04/2006 11:16am):
Pretty nice but I think it could use more shoals for a swampier feel. |
jhuni (10/30/2006 05:56pm | Edited: 10/30/2006 05:59pm):
I'm greatly suprised by the downvoting given on this map specifically Ice_Punch's. I gave this map a 10 not just due to the downovting, but because IMO this is apears to be a good, well thought out map. |
satou (11/05/2006 06:54pm):
nice concept with the cruisers :P of course, this screams a sonja ban |
mr.len (06/27/2007 07:54pm):
really nice map gave it a 9 (iam rare with 10s )... |
VIH (08/06/2007 01:54am):
Excellent map. 9/10 (Cruisers in a swamp? How did they get there?) |
co stu (08/08/2007 04:12pm | Edited: 08/08/2007 04:13pm):
they fell from the sky! 9/10 for visible base thingy fta counter looks nice and terrain is balanced |
Bil_Diewalk (09/18/2007 11:11am):
make the starting cities neutral. elsewise, it has STA |
lindsay40k (11/03/2007 12:58pm | Edited: 11/03/2007 01:09pm):
For the swamp theme, I'd advise river pieces rather than shoals. |
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