Creator: MC Tic Tac || First Published: 10/05/2006 || Players: 2 || Size: 20x25
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
Kent14 (08/01/2007 07:15pm):
Definitely a first map... |
|
templare (10/10/2007 06:54pm):
its not god awful though |
|
Genius (10/10/2007 07:01pm):
crowded, lot of bottle necks, double up bridge width maybe. Start with a lot of buildings its going to be a neotank and rocket mass by the time the 2 teams meet. Maybe take out some cities. Also, the fact that both the towers are right next to each other isnt good either, once one player takes the center he has them both and the walls will make it impossible to take back when hes at 120%. |
|
pen (05/03/2020 08:27pm):
You heard the man. |
|
pen (05/03/2020 08:27pm | Edited: 05/05/2020 04:23am):
(double post) |
|
lazarus_sol (12/02/2022 02:29pm):
There is no coming back from a stall, maybe move the towers so players could decide to go for a tower or a factory, also way too many properties and missiles. The map not being centered is a small pet peeve of mine. Overall it looks good but current version is a bit too cluttered, maybe games with no arty could be had but at the same time itll depend on who gets to the chokepoint first. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites