Creator: Kaminosai || First Published: 11/08/2006 || Players: 14 || Size: 40x40
Categories: None
Rating: 4.80 in 10 ratings
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Comments:
Kaminosai (10/28/2006 06:08pm):
An update to http://awbw.amarriner.com/prevmaps.php?maps_id=19374

Should play alot more balanced now.
punyinfantry (11/10/2006 01:54am):
lol...this map looks cool. U should make a D-Day invasion map ^_^
Dokan (11/13/2006 08:27pm):
Is it intentional for the bottom mid PL com tower and lab to have no pipe seams on the bottom?
DrunkenSniper (11/14/2006 09:54am):
I think so, since there's no-one to yoink it, and it's a comm tower.
smashkirby63 (11/26/2006 03:39pm):
love it.
punyinfantry (11/29/2006 04:46pm | Edited: 11/29/2006 04:48pm):
PL is screwed now. Allies have super FTA. They can land and capture bases on the shore in
3 turns.
PL has no way to counter the mass flood of allies. Aliies will be spamming infantry and
mechs like crazy. Maybe some artilleries, recons, and tanks later. Giving infantry and
boats to allies and taking away the com towers
gives allies total win.

6/10
Kaminosai (11/29/2006 06:51pm):
punyinfantry: that's kind of what i'm afraid of now. It's hard to find a good balancing
point on a map like this. If the game i have going gets anywhere i'll make adujstments.
Kaminosai (12/26/2006 09:56pm):
Map updated on http://awbw.amarriner.com/prevmaps.php?maps_id=19374
Kaminosai (04/09/2010 11:10am):
Well, it's been a long time, and I'm surprised to see these maps still being used. So I figured
I'd update and fix the com tower problem for TG on the other one. Thanks for playing
everyone!



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