Creator: bamiyan || First Published: 10/20/2006 || Players: 4 || Size: 30x20
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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jhuni (10/20/2006 03:57pm):
∏С₤ FTA balance, and terrain varietys 9/10 |
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bamiyan (11/06/2006 01:26am | Edited: 11/06/2006 02:01am):
OS&YC VS BM&GE |
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maq (04/19/2008 07:07pm):
Solid map 9/10 |
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zywxn (06/08/2008 06:59am):
nice work its starting to be very popular!!! |
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Zinco (07/01/2008 08:10am):
Is that a copy of Italy? Nice map |
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blanci1 (07/18/2008 07:29am):
a great map which gets a deservedly high rating. It also takes the lead as the map with the highest days per game average (23 days) from 8 games so far .... this shows theres no fast racey win available and that its entertaining rather than boring so few early bootings etc. ( most good maps have only 10-14 days ). Of course shorter games can be entertaining too so perhaps better to describe it as the most "engrossing" or something. |
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DJ-Moogle (09/03/2008 12:11am):
finally an awesome islands map that is way better than the same old boring switchback maps! 10/10 in all aspects :) |
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Falconewing (06/09/2009 06:58pm):
May be impossible to win, but I like it. 10 |
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Falconewing (06/11/2009 08:51pm):
Also, FTA counter not needed for this map. |
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Darth Hawke (07/29/2009 07:52pm):
Not really symmetrical. OS has a shoal at the bottom while BM doesn't have one. |
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joeyeltaki (08/27/2011 08:50pm):
I love this map!!! the game on it is so fun! FOW ftw |
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Nyvelion (02/24/2014 09:49pm):
I'm pretty sure that "island peninsula" doesn't make any sense. |
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Nyvelion (10/17/2016 06:32pm):
If it's a peninsula, then it's not an island! |
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IPS (02/12/2017 01:58pm):
Playing over it in fog of war, I notice it has some issues like that OS/BM peninsulas has a way too many forests, which makes hard a really sucessful landing and too defendible. The game ended in being as fun as expected, but less balanced than expected. My final rate for this map is 7/10. A Good one, but not so recomended for Fog of War. |
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Meta Rexy (10/18/2019 05:50pm):
Too many forests is right. This map wasn't designed for Fog. It plays terribly. Also there's a symmetry mistake. Blue is missing a shoal beside the two forests. This makes attacking his corner base very difficult, and a logistical hell transporting units from there to the fronts. But island defense maps are simply difficult to play on because naval combat is a drag in this game. |
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