Creator: Belgain Roffles || First Published: 11/02/2006 || Players: 3 || Size: 30x20
Categories: C-Rank, FFA Multiplay, Standard
Rating: 8.76 in 21 ratings
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Comments:
jhuni (11/03/2006 02:11pm | Edited: 11/03/2006 02:12pm):
10/10 Fair, and it has pretty good terrain variety.

Username314 (11/03/2006 04:08pm):
Grit can still super snipe. These maps don't work.
Hans Lemurson (11/03/2006 04:30pm):
So don't be a 1-rating f*cktard, and BAN GRIT.

You could actually compress the spaces between each playing-field to just 5 instead of 6.
Also, there are tons of artistic options for what you could do with that boring empty space.
Celtic knotwork?

A 3-player map inherently cannot be fair (where victory is by skill alone), since there
always exist the possibility for just ganging-up on one player.

9/10 Since I think that the battlefields could be a little more open. It's true that this
map was made within the restrictions of the 20x30 available to you on a cartrige, but AWBW
allows for more space. Perhaps I am being too harsh, but since I already voted, it
matters not.
satou (11/04/2006 04:43pm):
GE is missing a city, in the center front (the one 5 tiles in front of its HQ)
jhuni (11/05/2006 02:25am):
I didn't notice, you should probaly fix that, but the maps still good regardless.
aiHD (11/11/2006 10:21pm):
Should really go without saying, but piperunners break the balance.
Kodorzio (11/20/2007 02:02am):
so, if red wins over blue, and red wins over green, how the hell is red going to win over
green and blue at the right most part???????
DJ Modulo (02/12/2008 08:19am):
If you captured 1 HQ, you defeated one of the nations.
sellout2154 (07/15/2008 07:21pm):
There should be a rule of no win by rout, otherwise this would be pretty much impossible to
finish, except in certain cases.
Kruegster (02/16/2011 12:04pm):
I was thinking about doing a map like this =). 3 players and separating them on to three
islands of 2 vs 2. I am not surpirsed that such an idea has been done a long time ago (on
this map).

I like it 10/10 =)

A major factor to win is to be able to make a treaty with one player, take out the other
player, then take out your former ally. A map like this could get interesting if there treaties
and betrayals.
Nyvelion (05/02/2012 09:16am):
Lol, piperunners



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