Creator: K-knight || First Published: 11/20/2006 || Players: 2 || Size: 30x20
Categories: None
Rating: 5.00 in 2 ratings
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Comments:
K-knight (11/20/2006 05:09pm):
Hi, I just joined the community and I was hoping to get some feedback on this map. I've been
testing it on the actual DS game and was wondering if there is anything that could be
improved. Thanks in advance.
K-knight (11/20/2006 05:10pm | Edited: 11/20/2006 06:21pm):
Whoops, how did I double post this?! Sorry about that.
jhuni (11/21/2006 12:28am):
Mountain heavy, and asymmetric based issues. Also base-island's aren't a very good idea,
and are a bad addition to your map, so I advise removing the required bases.
K-knight (11/21/2006 12:44pm):
Actually that's the point of this map; tight corridors, lots of hiding places, and a semi-natural
look. Perhaps I should remove or change those top islands, maybe when I update it at a later
date. But thanks for the tips anyway.
Sylux (11/22/2006 08:33pm | Edited: 11/22/2006 08:34pm):
Blue Moon has a very large advantage here. On day 2, they can build a black boat and send
an intantry to capture the base on the middle island. Once they capture that, OS will have a
very hard time getting control of the island back. And then Blue Moon will have a 20%
increase in attack power from the com towers. Also, BM can get to the neutral base north of
them before OS can get to thiers. And it isn't symmetrical. I won't rate it yet though. Pretty
good for your first AWBW map. ^_^
Nahbien (11/26/2006 10:09am):
OS has a large advantage. They can send an infantry to the center island and capture the
base, but BM can only manage to land units by day 3, when OS will already have the base,
and therefore the entire center. Then there is the fact that BMs HQ is much more exposed
than OS's, how there are central base/airport on the mainland which also tips the favor to
OS since they move first, how chokepointy it is, how there are many many bases per side on
such a small chokey map....
K-knight (11/27/2006 05:06am):
Hmm, I'm getting conflicting reviews on this map on whether the center island tips in the
favor of one side. So, I'll remove some of the extra bases/cities as well as the top two
islands and make it so that the center island can only be aceessed by air and through the
port. The com towers go too. Thanks again for the criticism. Send more tips.



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