Creator: guffey || First Published: 11/20/2006 || Players: 4 || Size: 30x30
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| Comments: |
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jhuni (11/21/2006 12:08am):
Overly mountain heavy, creating mountain clumps, a lack of wide openness, and chokepoints. Centralized base issues are evident. |
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guffey (11/21/2006 02:10pm):
hence the name mountain hideway. its supposed to be based in a mountain system with roads going through the mountains. i put so many roads in because it would give more possibilities of movement and so you would have to spread you forces out or focus on one area or another. ill try to and a couple rivers in, but its supposed to be pretty narrow. definatly ban grit and possible rockets, or artillery. |
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jhuni (11/22/2006 07:48pm):
I'm not arguing that it doesn't reflect it's name. I'm merely stating that in reflecting the title of the map you create a variety of issues in the map. In addition it's obvious to ban grit you didn't have to acknowledge it. The purpose of my orginal post is to demonstrate where improvements are needed in this map, and nothing else. |
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