Creator: Mountain || First Published: 11/21/2006 || Players: 8 || Size: 40x40
Categories: None
Rating: 3.00 in 3 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Doom.exe (11/21/2006 11:56pm | Edited: 11/21/2006 11:57pm):
nice concept, but waaaaaaaaaay too many chokepoints
gamewizard (11/22/2006 06:54am):
ya, the bridges could be wider, and that would make it less chokey, still good enough for me
to try a game on it.
StephanReiken (11/22/2006 08:17am):
Once the game reachs the point where 2 people are remaining, one on the outside and one on
the inside, the game will stalemate because neither can strike out at eachother.
Mantimus Prime (11/22/2006 04:19pm):
G-G-G-G-GRIT COMBO
Teferi, Mage of Zhalfir (11/22/2006 06:02pm):
To eliminate Stephan's point, add some airports into the mix, but I agree with the
majority....too chokepointy.

jhuni (11/22/2006 07:52pm):
Terrain variety is horrendous. It seriously needs reefs -2 for that, and another 2 for the
massive chokepoints. There are several other issues such as the centralized bases. 2/10.



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.