Creator: Valdoom || First Published: 11/27/2006 || Players: 14 || Size: 39x40
Categories: None
Rating: 3.86 in 49 ratings
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Comments:
oomouwmouw (11/27/2006 08:09pm):
Rename the map: All vs 1, For the chokepoint, and I'll give you 3 points instead of 1.
Pyrranha (11/27/2006 08:11pm):
The allies don't have a snowball's chance in hell.
LordofEverything (11/27/2006 08:15pm):
Hmm this will be an interesting way to get my F#$%ing A$$ kicked.......Im in!!!!!!

P.S. Green earth is supreme and always will be.....Oh and if my language offended any one
i am very sorry and will create a map that is so one sided it is imposible for you to lose and
then play you on it. :)Smiles for all
THE_Chosen_One (11/27/2006 08:17pm):
PL, CI, PC, and TG have no chance because they cant capture anything. They need at least
one base to build infantry.
Nainbuss (11/28/2006 01:55am):
It is not very well-balanced, but the idea is interesting and with some modifications it
could become a good map.
Kiyobi (11/28/2006 12:07pm):
CHOKEPOINTS BAD.
Mantimus Prime (12/19/2006 05:29pm):
BH is going to get all the properties before the allies can do anything.
Felix (12/23/2006 06:59pm):
the airports and bases in the ocean can only be accesed by air, therefore BH is the only
one who can even get them.
Fractal (12/27/2006 03:35pm):
Try adding at least one base for PL, CI, PC, and TG, otherwise they really just wait for
most of the begining so that they can buy those expensive aircraft. Also, those star
shaped islands that have airports and bases, useless for anyone but BH, becasue there are
no shoals for the landers and the people with the airports cannot make infantry or
transport their allies infantry...
Also, with the labs, those are useless to anyone, if they are for any aircraft, the people
who can get to them cannot make them
If you remake this map with the allies side having a bit more room to move around, add
some bases for PL, CL, PC and TG, and possibly put shoals on those islands, this would
make a great map
SpeedDemon020 (01/04/2007 03:38pm):
The allies have a better chance if they were one team...which still isn't good at all...

Each country only gets 5000G, where as BH get who knows how much...
By the time the allies can build a tank, BH will have
MDs/Neos/Megas,Bombers/Stealths/Battleships...

It's hopeless even if the allies were all Colin...
vmonkey (01/16/2007 05:24pm):
ALLIES ARE HOPELESS!
frogdude12 (06/01/2007 01:05pm):
at 1,000 funds per day
BH gets : 58,000 funds per turn untill his properties start getting captured....
But i agree with Fractal.
PL, CI, PC, TG all need one of those airports to become a base. Then they can build infantry
to transport in T-copters to go capture stuff...
ColdFocus2 (06/02/2007 09:35am):
agreed with frogdude 12 and Fractal. Do not agree with vmonkey because chokepoints are able to hold against
expensive units, especially if Grit is involved.
darthnoob (06/02/2007 02:25pm):
Bh wins no matter what. The allies have 5000 funds on the first turn, so BH can just rush
them with a bunch of stealth, tanks, MEGATANKS, B-ships, cruisers, subs, everything.
Allies will idle for the first turn, then get B-copters and tanks, or, idle again. BH wins.
TailsTheFox (06/03/2007 06:56pm):
Get rid of black holes ability to build air and sea units, and the allies may have a small chance
in this. SMALL.

Also, combine some of the teams at the bottom, this way they have a decent amount of
funds.
Nobody (06/06/2007 05:20pm):
the allied nations will have a very hard time, cause their sea and air units will all run
out fuel, because they must move more then 30 cells...
You need to balance the map more and make it smaller...
bedelaar (11/21/2007 11:13am):
hint: unpublish this map and wait to al games are finished
thanove al builings of the allis to the place of ornge star in 1 big place with builings
hint2: make the allis have the same buildings like black hole
joeywashere (11/21/2007 03:35pm):
who is black hole always so strong, i mean cmon atleast 1 of the other ppl gotta have 1
massive fort to fight black hole. oh and black hole doesnt even need those bases,
battleships and copters will finish the fight b4 it begins
Scebboaliwiw (11/21/2007 10:12pm):
Good concept, but you just didn't quite make it 5/10
Also, CI, PC, PL, TG are in need of a base.
Again, good concept, but you just missed the wicket.
bedelaar (11/28/2007 12:21pm):
re on the reaction of joeywashere: bh need bases to capture the haudquarters of the allis
2ndLTU.S.M.C (12/16/2007 09:00pm):
i think the point of this map is while the middle allies are trying to capture bases the
allies on the outter area provide naval and air support, although i gotta agree with the
other comments comeon dude give them all bases!!!!!!
Jedah (12/18/2007 02:24am):
Doesn't look too balanced. I've joined up for a game anyway. I wanna try this out before I
completely disregard it.

It kinda depends on who's playing though.
joeywashere (12/19/2007 08:45pm):
all vs 1, 80 days in the future the "1" will win.
Outlaw3000 (02/04/2008 01:31pm):
uhmm u can tell the bridges are gonna be packed with everyone sending there troops to
black hole :S
Dougem (03/03/2008 02:51am):
There's a game going on now with all vs 1, with funds set to max, making this a giant war
of production.

It will be very interesting to see how it turns out, one thing's for sure, it's gonna be a
ridiculous, long lasting slaughter.
Falconewing (08/18/2009 06:15pm):
The allies are hopeless
Eagle striker 53 (08/19/2009 03:41pm):
LOL I'll be TG as Eagle with 5000 funds per city and lead the Allies to victory!!!!!!! 7/10
Eagle striker 53 (08/19/2009 03:46pm):
Oh and PL, CI, PC, and TG need 1 base and the rest need 1 airport except th ones with ports.
r0x0rz16 (08/28/2009 07:21pm):
CHOKE FOR ONE AND POINTS FOR ALL!
Reylly (09/03/2009 03:16pm):
o wow. the airports make no sense due to FUEL.
thats right, all air units woulda crash before actually getting to the front >_>
yarediscool (09/04/2009 02:57pm):
at least make the airport islands landable



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