Creator: Lopezinator5 || First Published: 12/16/2006 || Players: 8 || Size: 35x35
Categories: None
Rating: 3.18 in 11 ratings
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Comments:
nerd-boy (12/16/2006 05:37pm):
Mind explaining the total blandness and city-heaviness?

1/10
your_mom1337 (12/16/2006 06:02pm | Edited: 12/16/2006 06:04pm):
Mind explaining why this sucks?

And why there's 36 labs?
Shadow Star (12/16/2006 07:00pm):
your_mom1337 (12/16/2006 07:02pm):
And why there's 36 labs?


easy, noobs don't read what labs are, and just use them as cool looking property.
sirfuxalot (12/16/2006 07:47pm):
Oh you're just terrible.
nerd-boy (12/16/2006 09:13pm):
40 labs, actally. There's a city-count meter when you create a game, so I clicked the
"Play on this map" link.
Lopezinator5 (12/17/2006 02:18pm):
I thought I'd just make a map that would force enemies to work together to defeat the big
enemy and then fight amongst themselves. Like Star said, I don't have a clue what the hell
labs do.
Lopezinator5 (12/19/2006 06:15pm):
And as for what nerd-boy said, it is supposed to represent the Roman Empire. It's gonna be
a lot of stuff.
GDIblakdragen (12/20/2006 12:06pm):
When 1 lab just isn't enough!
ZLoM (12/22/2006 10:44pm):
You Know if the Roman Empire was known for just one thing it would be their roads. >.>
Mantimus Prime (12/31/2006 03:12pm):
"Like Star said, I don't have a clue what the hell labs do. "

They give you access to lab units. Meaning more than one's a bit redundant. >_>

also you need to spread out the properties like hell. Perhaps add terrain variety like
mountains/forests/roads/reefs.
Nahbien (01/06/2007 07:11pm):
Pretty crappy map. I thought I'd point out that the allies can have a javier and give him
all the comm towers for instant win.
jhuni (05/21/2007 04:48am):
*cough* terrain variety *cough*



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