Creator: Evil Mastermind || First Published: 12/04/2006 || Players: 4 || Size: 30x20
| Categories: None | ||
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| Comments: |
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Evil Mastermind (12/04/2006 11:21am):
this is generally meant to be played on fog of war, its not balenced in terms of what nice things you can get, but i feel it is balanced in terms of position e.g Orange star get the most bases, but can easilly be attacked by BM, GE and YC... |
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Mantimus Prime (12/04/2006 11:37am):
Mech can blindspot/take out the rocket in two turns. |
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Evil Mastermind (12/04/2006 11:42am | Edited: 12/04/2006 11:47am):
i moved it down a little and added in an anti-air and a GE base... they can still be killed fairly easilly, but it diverts funds and attention from the main armies |
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Sweeper (12/04/2006 12:22pm):
Yellow comet has a HUGE advantage. Being on an isolated island they can capture everything and keep saving funds while Orange star, Blue Moon and Green earth fight for the main island |
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THE_Chosen_One (12/04/2006 05:50pm | Edited: 12/04/2006 05:51pm):
GE will go at least 5 turns without deployment. YC has no competition... This map isnt balanced and could use revision. |
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Evil Mastermind (12/05/2006 12:51am):
YC start with only 1 infantry and no bases, both orange star and blue moon can easilly capture a port and land on the southern part of the island while it is undefended... I really should'nt have said that, as i am paying a game on this map and i am YC... |
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Xph.ExL (10/15/2020 09:26am | Edited: 10/15/2020 09:26am):
If GE had those starting bases and YC couldn't effortlessly block both ports this would actually be pretty cool to play |
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