Creator: ChristIsFreedom || First Published: 09/07/2005 || Players: 2 || Size: 30x30
Categories: None
Rating: 8.57 in 23 ratings
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Comments:
(09/04/2005 05:35pm):
I love the design CIF, it's quite nice and abstract. The spread-out bases is a good idea
too. I can imagine the two middle bases' immediate clash with back up pouring in shortly
after.
(11/12/2005 09:22pm):
I'd move the two center bases a little further from eachother, but otherwise, it's a
really interesting map.
GaoGaoStegosaurus (11/13/2005 01:27am):
Very interesting map, but those ports in the two inner bays are too strategically
powerful--if my opponent starts to lose, he can just build one battleship there and I
won't be able to do a thing about it except hide or avoid because the closest port I have
on that side of the sea is the one second-closest to my base...and that's quite a distance
away. That's a little too much stalling power, but eh.
DuelStriker (07/17/2007 12:34pm):
This is awesome 9/10!
-1 because of FTA.
nerd-boy (05/26/2008 08:43pm):
Totally in need of shoals, methinks.
ChristIsFreedom (09/10/2008 10:29am):
added starting infantry to counteract FTA and a closer seaport to counter a battleship
stalemate. The problem with the seaport is that you want it to be close enough to the
center to be useful in countering a battleship, but not so close that your opponent can
dock next to you from his HQ (hoping across the water). Going to try some test games out.



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