Creator: ChristIsFreedom || First Published: 09/07/2005 || Players: 2 || Size: 30x30
| Categories: None | ||
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| Comments: |
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(09/04/2005 05:35pm):
I love the design CIF, it's quite nice and abstract. The spread-out bases is a good idea too. I can imagine the two middle bases' immediate clash with back up pouring in shortly after. |
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(11/12/2005 09:22pm):
I'd move the two center bases a little further from eachother, but otherwise, it's a really interesting map. |
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GaoGaoStegosaurus (11/13/2005 01:27am):
Very interesting map, but those ports in the two inner bays are too strategically powerful--if my opponent starts to lose, he can just build one battleship there and I won't be able to do a thing about it except hide or avoid because the closest port I have on that side of the sea is the one second-closest to my base...and that's quite a distance away. That's a little too much stalling power, but eh. |
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DuelStriker (07/17/2007 12:34pm):
This is awesome 9/10! -1 because of FTA. |
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nerd-boy (05/26/2008 08:43pm):
Totally in need of shoals, methinks. |
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ChristIsFreedom (09/10/2008 10:29am):
added starting infantry to counteract FTA and a closer seaport to counter a battleship stalemate. The problem with the seaport is that you want it to be close enough to the center to be useful in countering a battleship, but not so close that your opponent can dock next to you from his HQ (hoping across the water). Going to try some test games out. |
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