Creator: Narts || First Published: 12/08/2006 || Players: 2 || Size: 20x34
Categories: C-Rank, Standard
Rating: 9.00 in 5 ratings
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Comments:
nerd-boy (12/08/2006 08:55pm):
Looks good. The only things I have concerns about is that it's a little road-heavy,
especially north and south of TG and PL, respectively. The game will take a while to
start, which might (correct me if I'm wrong) favor Kanbei just a little bit, and it also
takes a long time to get to those airports, but I don't really see those as serious flaws.
But it still looks like a great map! 9/10
PyRo_VeX (12/08/2006 09:35pm):
Looks cool. Lol I can't think of anything else.

10/10
jhuni (12/09/2006 02:11pm):
Centralized missiles, and chokepoints. 9/10
Narts (01/07/2007 09:32am):
I made the center more open, hopefully chokepoints aren't such a problem anymore.
Headphone (12/28/2011 02:32am | Edited: 01/13/2012 04:28am):
I don't know why this isn't categorized, I'll ask later. I actually really like this map.

The long starting time isn't that big of a deal. The positioning of the HQs make it so the game
will be decided at about the same time on most other maps.
Even though the silos are centralized, they aren't contested. They still cause the first person
to fire them to gain a huge advantage.

The airport will most likely never see use and the center 2 cities are way too contested.

After playing on it, I would give this map a 6.
This map could easily become an 8 or a 9 in my book.
Lost and Found (07/18/2021 01:44pm):
Looks really cool, main problem I see is the center cities also covering the most
important frontswitch opportunity on the map and overcentralizing combat on them



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