Creator: SFX makes hella maps || First Published: 12/10/2006 || Players: 5 || Size: 39x33








































































































































Categories: Historical/Geographical | ||
|
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
SFX makes hella maps (12/10/2006 06:00pm | Edited: 12/11/2006 08:15pm):
Ok, finished. This is my first map with black squares, my second world map, and my third geographically accurate map. I couldn't make it enourmous like my other world map because I wanted to try out the black squares. I've put some time into balancing this, but some of the measures I have taken might have given the disadvantaged countries an advantage. The game can be played in FFA, and maybe some teams could be arranged. I could always add a lab for GE and have teams as east vs. west vs. Australia. FFA will probably always be the best, just for different playability with alliances and sanctions. EDITS: -removed GSs extra city. -made it more difficult for JS to get to RFs HQ. |
nerd-boy (12/10/2006 07:14pm):
GE and GS each have an extra city, while the other three countries do not. While that is compensated by their not so good field position, I still feel as though it's a little unfair. Still a gread map though! 9/10 |
Advisor Nick (12/10/2006 07:44pm):
GS havent an extra city, just GE, and I guess that thats because that country cant reach its own HQ normally, but GE needs a naval unit to transport unit to the HQ and the airport, while other countries can reach hQ/Airport easier anyways, great map and lemme give you a 10/10 |
sirfuxalot (12/10/2006 07:47pm):
GE doesnt need any transports to get to its HQ or airport...there's a shoal. They can reach their airport just as fast as everyone else. I just gave them the extra property and eventual access to a com tower because they are in the center. |
daytonausafan (12/10/2006 10:55pm):
This looks really cool Only thing I don't like is that when you warp from one side of the map to the other, you can pop out in places not adjacent to where you entered, but that's inevitable 10/10 |
nerd-boy (12/11/2006 05:02pm):
Ah. Miscount on my part regarding the extra GS city. Sorry. |
Tempest (06/14/2007 06:39pm):
Wheres hawaii? lol |
isuck (06/22/2007 04:47pm):
Dammit. Thats where I live? My home isn't important DDD= |
ColdFocus2 (08/28/2007 07:31pm):
GS can instantly acsess Antartica by a land bridge!!!!!!!!! |
DuelStriker (09/21/2007 05:38pm | Edited: 11/26/2007 04:08pm):
Balance issues much? EDIT: Also, starting with only one base on this map is a real pain. |
Béorgit (01/07/2008 12:54pm):
Big Ben in Egypt? Orange Star is so American? :P I love it :P |
Fate 6 (02/19/2008 06:33pm):
RF seems kind of isolated. They basically wont run into any land battles on their home continent. Balance seems a little off. And OS should be Australia. But thats just my opinion. Good map. 8/10 |
zywxn (05/17/2008 05:29am):
This map has a nice design including the wrap around the world idea which i also made up and discovered. The only problem is maybe a bit more countries and how come the country with the biggest army isnt even on the map??? (china) your jade sun should be OS |
zywxn (06/08/2008 07:17am):
and ur artic and antaricta link up isnt that good |
Flawed Logic (06/09/2008 04:06am):
I like this map. 8/10 BECAUSE there's still some balancing issues to resolve. |
lordliam (09/05/2008 06:48pm):
this is the first realistic world map (with teleport things at both ends of the map) i like it |
Aegis-Shield (01/15/2009 01:37pm):
how is yellow comet suppose to compete when it has 3 fronts and only two factories |
Balla (06/02/2009 01:35pm | Edited: 06/02/2009 01:35pm):
haha, GS dives a sub in their port and JS can't get through wihtout landers, that is hella tight, 9/10 |
DrWalkItOff (01/07/2010 03:21am):
Does looking at this map hurt anyone else's eyes? It's just the borders that kinda wig me out. Regardless, it's an awesome looking map. There are some balance issues, but it's still pretty badass regardless. 9/10 |
the-deadly-shadow (11/17/2014 06:17pm | Edited: 08/10/2015 04:18am):
I think the strange thing is that the black tiles give a T copter the opportunity to fly from Greenland/Iceland to the Falkland isles in one turn. GE needs to run all around Australia to defend against naval units. |
Madd Maxx (07/23/2015 03:18pm):
10/10 |
ghotimalkavian (09/11/2022 03:50pm):
I feel like there should be a neutral port on the north side of russia and on the southern side of africa. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.