Creator: hudad55 || First Published: 12/15/2006 || Players: 2 || Size: 29x29
Categories: None
Rating: 4.00 in 4 ratings
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Comments:
Calvacadeofcats (12/15/2006 08:38pm):
Whoa, I'm totally 'bombing' on your map! Because
1) It's a bit too big, and sort of blindingly ugly (the terrain needs a bit of tweaking)
2) There are no roads across the middle, so recons and rockets have a rather tricky time
3) There is very little property, and a very high base-city ratio, encouraging mech
flooding, that most terrible of horrors.

I think I'm evil now! Whoa!
hudad55 (12/17/2006 08:23am | Edited: 12/22/2006 12:32pm):
Ah, whatever. Any suggestions on how to "tweak" the terrain? I'd also like a good city:base
ratio, because I'm not deleting this map. I'll take any suggestions, the more I get, the better my
maps can be.

EDIT: Calvacade, you're not evil. this map IS a little "bombable."
sirfuxalot (12/20/2006 04:55pm):
Take out half of the bases and double the number of properties. Put roads going through
the middle. Make SMALL patches (like 2x3 and don't make them ugly) of mountains to shape
the center battlefield. You could even add a lake or something. It has potential...I'll
give you that. But for now, 1/10.
hudad55 (12/22/2006 12:30pm | Edited: 12/22/2006 07:13pm):
Thanks, that sounds like a good map. but do you mean like a sort of vertical winding road
that intersects with another going horizontal, and things like that? hmm. . . doing the math, the
base:city ratio is then 3:10. For a map of about 20X20 with 2 countries, would that be a good
ratio?
EDIT: You know, now that I look at it, this should be called "FOW Terror" or something.
EDIT: name changed!



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