Creator: Yo_Yo_Cheese || First Published: 12/19/2006 || Players: 2 || Size: 40x5
| Categories: None | ||
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| Comments: |
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Valet of Vitriol (12/19/2006 03:01pm):
'Seems biased toward YC, what with the lack of an FTA counter and the closer city. |
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Yo_Yo_Cheese (12/19/2006 04:00pm):
I moved a neutral city closer to TG. That should make things more balanced. |
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Shadow Star (12/19/2006 09:32pm):
i dislike the fact that the two Silo and two Com towers are so close to one another, Yellow Comet is closer to their capturable base, the Silos, and the Com Towers. change it up a bit, equalize it more, the city moved closer to Teal is not anything compared to the closer Base, Silo, and Com Towers. that means YC should be able to get their hands on the base a turn earlier, and reach the first Silo without any problems. this map is slated for YC to win, 2 |
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Yo_Yo_Cheese (12/20/2006 06:47am):
OK I've moved around a few propeties. Is it more balanced? |
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Shadow Star (12/30/2006 10:40am):
the siloes are still in favor of YC. also, with only 6 property generating funds, on a map this long, the only viable units to buidl are Recons, mechs, and infantry. add like, two or three cities for quick capture. |
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