Creator: Generic_Person || First Published: 12/19/2006 || Players: 2 || Size: 25x15
Categories: None
Rating: 3.00 in 3 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Valet of Vitriol (12/19/2006 10:14pm | Edited: 12/19/2006 10:15pm):
Tons of chokepoints+Two Com Towers per army on a map featuring roads
prominently+Tons of mountains to restrict movement+Four bases per army and thus an
invitation to mech flood=Round-trip ticket to the drawing board.
Generic_Person (12/20/2006 04:49am):
Wow a one...

Well I cleaned up most of the terrain and chokepoints and bases but how is exactly com
towers on roads bad?
DrunkenSniper (12/20/2006 08:38am):
Comm toers = +10 attack each. Think how many more OHKOs are dealt. @_@
sirfuxalot (12/20/2006 03:47pm):
Plus Javier becomes broken.



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.