Creator: Mantimus Prime || First Published: 12/22/2006 || Players: 14 || Size: 43x43
| Categories: None | ||
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| Comments: |
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Mantimus Prime (12/22/2006 08:24pm):
Remix of the Ultra Storm classic: http://awbw.amarriner.com/prevmaps.php?maps_id=17757 And PL and OS now have the same bases as everyone else! ^_^ |
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nerd-boy (12/22/2006 08:39pm):
AHHH! Mantimus! What have you done???????? 10/10 |
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Kiyobi (12/22/2006 09:12pm):
lolFTA |
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Mantimus Prime (12/22/2006 09:30pm):
lole What do you expect me to do, give PL an infantry? >_> |
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Mantimus Prime (12/22/2006 09:30pm):
oh yeah. Reefy artistic crap in centre. First person to shout "lol swastika" gets shotgunned in head. |
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Mantimus Prime (12/22/2006 09:31pm | Edited: 12/22/2006 09:31pm):
-- |
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son of ff (12/22/2006 09:41pm):
*5h0u75, "|0| 5w4571c4"* |
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Mantimus Prime (12/22/2006 09:44pm | Edited: 12/22/2006 09:44pm):
*5h0t6un5 j00 1n h34d* |
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Ultra Storm (12/23/2006 03:08pm):
Awesome. 10/10 |
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benbever (12/23/2006 07:16pm):
The reefs could've been better, so 9/10 |
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Mantimus Prime (12/23/2006 07:56pm):
=( Any ideas? |
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warhammer158 (12/24/2006 06:52am):
5h0u75, "|0| 5w4571c4 |
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Mantimus Prime (12/24/2006 11:01am):
Only first person is valid to be shotgunned in head. <_< |
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I P Freely (12/24/2006 11:58pm):
Garbage day! |
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voltcs (12/28/2006 02:55am | Edited: 12/28/2006 02:56am):
One suggestion... make something colorful using landers. XD Well, you don't have to, because they would still affect gameplay. 10/10 Nonetheless |
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Mantimus Prime (12/29/2006 10:17am):
lol, if I put landers, it'd knock out the "death by rout" option. Thanks though. =P |
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lindsay40k (08/02/2007 01:39am | Edited: 08/19/2007 07:50pm):
I can see an advantage for Colin, Sasha or Hachi here... they'l be able to deploy infantry in most bases and a lot more AA or other nasty units in others. That said, this will make them a target for impromptu alliances... course, such alliances will be fragile as whoever first gets an HQ capture is giong to be at a great advantage, having half their flanks secured. That advantage could perhaps be toned down by ensuring that each player does not have the same neighbour twice? |
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lindsay40k (08/02/2007 01:49pm | Edited: 08/19/2007 07:54pm):
In fact, yes... I'd give it a 10 if the 'neighbours' issue was sorted out. Right now, if BM defeats GE, then in effect every BM strip has doubled in length and has two factories it doesn't need to defend and can instead be devoted to producing nasty stuff (esp. indirects) to conquer MORE enemies. Then they take out OS, and have basically won. Awesome concept. |
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Mantimus Prime (08/07/2007 06:06pm):
ah, I get what you're saying. I'll work on it once all the games've finished. |
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lindsay40k (08/19/2007 07:54pm):
Yeah, I didn't make myself very clear did I? It made sense in my head. Just edited my comments to be readable - ie introduced grammar and removed factual errors. |
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bathedinsin (10/12/2007 03:32pm):
WHAT HAS SCIENCE DONE?! |
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FelixKarakazov (01/21/2008 09:20pm):
Bow chicka wow wow. >_> |
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stargate1995 (03/06/2008 11:54pm):
omfg |
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EchelonThree (03/29/2008 02:16am):
LOL, Kindle |
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DuelStriker (04/17/2008 01:34pm):
This map is great, lol. 10/10 |
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kyler (04/18/2008 08:55pm):
how long will it take for this wait to be over |
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