Creator: AlodoFox || First Published: 12/27/2006 || Players: 2 || Size: 15x10
| Categories: None | ||
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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AlodoFox (12/27/2006 03:25pm):
And once again one of the most normal advance-style maps you ever saw. There are streets... *points at them*... There are rivers... *points at them*... And... there are other things... and I'm too lazy to point at them. ... do I really need to balance FTA on a map like this? |
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jhuni (12/27/2006 04:04pm):
There's no question that you have to balance FTA in every symmetrical map. |
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AlodoFox (12/27/2006 04:06pm):
Kaykay. *puts a random infantry on the map* |
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Valet of Vitriol (12/27/2006 06:58pm | Edited: 12/27/2006 06:58pm):
Doesn't said Infantry have to be in range of a city? 'Looks like Brace Range, but with bases and chokepoints. |
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sirfuxalot (12/28/2006 12:59am):
It'll be great if you move the BM infantry to their bottom starting base. |
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AlodoFox (12/28/2006 08:00am):
New day, new experiences ... will be done in a moment. ^^" |
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x0_000 (12/28/2006 01:35pm):
it feels a bit choky. |
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AlodoFox (12/28/2006 01:44pm | Edited: 12/28/2006 01:45pm):
*sigh* More bridges. *edit #3* ... later, I didn't notice there are currently games being played on it. *starts to watch them* |
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x0_000 (12/30/2006 12:14pm):
yeah, that's pretty much my fault lol >_> |
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AlodoFox (01/11/2007 09:43am):
You evil you! @_@ |
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