Creator: Dokan || First Published: 05/27/2007 || Players: 2 || Size: 12x12
Categories: None
Rating: 6.75 in 8 ratings
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Comments:
Where no one knows (05/27/2007 05:49pm):
I like it, its pretty normal and a decent 2player duel map. small road tile problem above OS, its
a 3way instead of 4.

8/10
Dokan (05/27/2007 09:23pm):
There fixed that little road problem.
jhuni (06/20/2007 05:36pm):
This map is quite balanced however it has other flaws such as its property distrubution.
-1: chokepoints:
Two 1 space wide chokepoints and two 2 space wide chokepoints
-1: property distrubution in relation to the city base ratio.
Total number of fund producing properties: 16, (4 of them in the center) meaning 25% of all
properties are in the center. Additionally movement to the center is hindered by the amount of
mountains, and rivers surrounding it.
8/10

co stu (07/18/2007 03:15pm | Edited: 07/18/2007 03:15pm):
the obvious tactic is to capture bothe labs and defend them like you lose if they are
captured well thats if there is good lab units so enemy dont get the units to make 8/10
Genius (10/18/2007 12:30pm):
i liked playing on it, about the 'obvious tactic' its not as easy as just take em both and hold
them.. the one player can get artillary and tanks to his much easier and will therefore just
take it back after you mech rush it. 10/10
Genius (10/18/2007 12:35pm):
It inspired my map
http://awbw.amarriner.com/prevmaps.php?maps_id=29381



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