Creator: JosephHeller || First Published: 06/10/2007 || Players: 8 || Size: 35x35
Categories: None
Rating: 2.00 in 5 ratings
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Comments:
JosephHeller (06/10/2007 11:40pm | Edited: 06/10/2007 11:40pm):
Play it 4v4, 2v2v2v2, 3v3v2, or have a free-for-all, it doesn't matter! Just get to the
middle and hold it!

I tried to make a balanced map that actually had worthwhile air and sea battles, and not
just land wars. Xs and Os each have their own advantages and disadvantages. Xs have a
direct 2v1 assault path at Os and their HQs are closer to their production areas, but Os
have quicker access to the center, and, as I said before, the center is key.
DMII (07/25/2007 10:21am):
The advantages of the Os are too big. They can get to the middle in the second turn.
wellwisher (08/29/2007 10:09am):
BM has the largest advantage ever.
look how close their ports are to the center. plus they go ahead of the other people with
close ports. (YC, RF, BD)
Luthskywalker (04/08/2010 04:47pm):
you forgot a shore for GE, unless you wanted to make it that way



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