Creator: frogdude12 || First Published: 06/11/2007 || Players: 14 || Size: 30x30
Categories: None
Rating: 1.94 in 17 ratings
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Comments:
frogdude12 (06/11/2007 05:29pm):
Ban the following COs:
Sasha, Colin, Grit, Adder, Kindle and any body else you think would have a way too strong
advantage.
Start, with 5,000 funds and 2,500 funds per turn.
FOW is okay, but on this map it doesn't matter.
Darth Hawke (06/11/2007 07:20pm):
WTF? No tanks on the left? Yeah, FTA all the way, but I would think if there was no FOW
that the tanks on the right would just destroy the infantry.
amthc356 (06/12/2007 12:41pm):
are those 2 bases and comm towers near the center supposed to be unobtainable?
Darth Hawke (06/12/2007 04:40pm):
Maybe the bases are suppose to be protection with the Piperunners.
frogdude12 (06/21/2007 03:27pm):
Amthc356, Thank you I din't notice that... i will fix it ASAP.
No they are not protection for the piperunners, and by the time the tanks get to the other side
they should have at least 1 army with a base they can use to protect the others untill they
have bases.
Oh, and if Jhuni posts... HE CAN'T SAY "TERRAIN VARIETY IS NEEDED" I have every type of
terrain....

New unit idea: Piperunner APC to carry foot soldiers over pipes!!!
Nyvelion (06/24/2007 06:58pm):
Just ignore Jhuni if he comments on your maps if he's saying that.
josseit (07/17/2007 05:53pm):
play the game

jhuni (07/27/2007 06:11pm):
TERRAIN VARIETY IS NEEDED

( I can say whatever I want ). That isn't paticularly true though it needs better terrain
distribution, not a larger variety of terrain used.
SunsetGunman (10/27/2007 02:47pm | Edited: 10/27/2007 02:55pm):
I like the idea of 8 vs 6.
DuelStriker (11/24/2007 06:41pm):
^ me too, but I think that the 6 having tanks and SILOS is a bit unfair.
Meta Rexy (07/20/2008 03:45pm):
Uh... what the hell?
that base in the middle of the pipes is unreachable. you've blocked it with a pipe. X_X
kookysooky (07/22/2008 09:04am):
WTF RIGHT GETS PIPERUNNERS FTW! LEFT GETS NOTHING!!!
Hubzcrusader (07/28/2008 07:21am | Edited: 07/28/2008 07:26am):
Right side looks like it has a ridiculous advantage....

ah wait I'm sorry I didn't notice they had less teammates.
the-deadly-shadow (10/22/2013 02:50pm):
if BM is sadistic, they will fire a rocket immediately, so 5 oponents infantery have 9 HP at the
beginning of their turn, and the oponents will lose one turn. (9 HP units capture more slowly)



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