Creator: Riukken || First Published: 06/15/2007 || Players: 11 || Size: 40x40
Categories: None
Rating: 7.33 in 48 ratings
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Comments:
Riukken (06/15/2007 11:09pm):
Based off the movie Dawn of the Dead, you have parties. OS is the video game store. BM is
the bookstore. GE is the trinkets and souvenir shop. YC is the entrance with the
escalators. BH is the place where you buy guns and hunting equipment. RF is the security
guards. GS is the manager's office of the mall. BD is the ladies section, with perfumes.
AB is the fast food plaza and JS takes care of the parking lot.
---
Ban CO's Kanbei, Hachi, and Grit. TG should be Sensei. You must survive for 45+ days. And
just remember if one ally goes down, you all go down.
2i (06/16/2007 11:55am):
As much as I think the zombies (I guess they are zombies) will get raped, I like the concept

A Greatly biased 9/10.
Mad cow87 (06/16/2007 04:34pm):
To make it more interesting, let TG be Kanbei, Sami, or Sensei. Nobody else can use any of
them three.

Nice map design by the way.
10/10
Deaninator (06/16/2007 09:31pm):
I feel sory for Teal Galaxy.

SO MANY UNITS TO MOVE @__@
MagicJS (06/16/2007 10:22pm):
Great concept, could use some broken pipes to get things started, takes forever for mechs
to break a pipe. 9/10
randomizer (06/17/2007 03:55pm):
Yeah, especially since mechs only get 3 ammo :\ And Jess's mechs are extra bleh. TG has
to be Sensei for the extra replenishment his powers bring. Sensei mechs do about 21%
damage per hit.
Melon (07/12/2007 02:46pm):
RF is missing a base.
Lloyd_Wells (08/08/2007 08:46am):
Does TG have a base?
Mad cow87 (08/09/2007 09:36pm):
Play this in FOW. Just like in horror movies where it's dark and it has heavy fog.
Creepy Crawly (08/13/2007 07:04pm):
i luv thiz map im gonna make one right now if i can lolz
Eagle-23 (08/13/2007 08:16pm):
nice map
this needs to start now
obscure (08/13/2007 08:49pm):
looks like a really great map. i'm not sure if it is intended, but RF looks quite
vulnerable. does it even have a base? anyway, i can't wait to start.
Dravaal (08/14/2007 10:20pm):
Pretty sure that Teal HAS to go Sensei simply because he can replenish his units. Hachi
would be overpowered (Zombies in Tanks?). We're currently playing and Teal has gone
Kanbei, which I think sadly has doomed him to failure.
Creepy Crawly (08/24/2007 04:29pm):
i think teal should get some starting towers and ban javier unless the ppl in the game
want it like that.and more cities overall to heal his mechs i think that teal is not that
powerful right now. however i am on a game so... you have to wait lolz!!
adder 85 (09/01/2007 03:21pm):
a great variation from most maps, for a nice fun game...TG has no hope of winning, but oh
well. 7/10 (would give 10 if TG could win)
Tofubowser (09/25/2007 06:05pm | Edited: 09/25/2007 08:24pm):
TG would have a chance of winning. If they take over the jade team that is out in the open,
they can build their own zombie tanks.
Tofubowser (09/26/2007 01:44pm):
Also, if they were to use colin, they'd have a good chance. SCOP to become super strong
they could easily take the outer bases to build megatanks with their huge savings.
Deo Basha (10/10/2007 04:20am):
All units but infintry and/or mechs should be lab units. Then only allow a few labs for the mall
team to fight for and give teal army a few bases to keep sending infintry and mechs until
they capture a lab themselves.
Joly (10/11/2007 02:54pm):
I love the movie and this map is just an awesome idea.
The main problem for me is that whoever plays as TG is going to get seriously bored having
to move 300 odd units every go.
Other than that, I really like the idea and it's been very nicely done.

8/10
Psycho_Ivan (10/11/2007 08:04pm):
This is great... Not the most amazing map, but genius for a multiplayer fortress style romp.

7/10
PetGhost (11/17/2007 12:54pm | Edited: 11/17/2007 12:55pm):
I like the concept, but the TG is gonna get bored as hell moving all those guys.

7/10
DuelStriker (11/17/2007 12:56pm):
"but the TG is gonna get bored as hell moving all those guys."

LOL. It's true, I am playing as TG in one of the games on it. How I managed to ignore boredom
and move them all, I will never know.
joeywashere (11/18/2007 12:11am):
seriously, too many units to move, it shud b smaller
Super Striker (12/04/2007 09:31pm):
There should be com's to play as TG.
Hemskinator (12/15/2007 02:03am):
I just love this map..
joeywashere (12/21/2007 08:21pm):
unplayable
Hemskinator (12/22/2007 12:05am):
It takes like 20 hours for Teal to move all the Infantry. I felt like killing myself on
Day 1.
Delta Squad (05/13/2008 05:13pm):
the guard post needs a factory! (as previously said)
FreshBread (05/21/2008 11:14am):
i personally think teh zombies can easily win. all they need is at least one factory and
*shudders* you have ZOMBIE MEGATANKS. not to mention they also will for sure get the tower
and the silos
Skulkraken (05/22/2008 06:46pm):
Whoever's playing as RF is doomed unless BH sends units to help out.
nirial1991 (06/01/2008 11:01pm):
RF Owned, BH Stuck, Jade will have some problems (there are a lot of zombies), But
ultimately Teal Galaxy will get owned if BH,and YC hold onto their entrances. Mechs just
can't force a tank on a property to move, or break pipes with any ease.
zywxn (06/17/2008 05:02am):
TG will definitely lose
All the trapped countries can produce
or at least capture a base to produce
make some rockets and antiairs and some piperuners and TG is toast
TJ the Great (07/20/2008 12:12pm):
ya, but all it takes is for 1 or 2 people not to play and TG has a much, much higher chance...
TJ the Great (07/24/2008 12:14pm):
also, i am making an exact replica of this with a few mods (RF base, labs for the allies,
broken pipes, etc)
any suggestions?
btw, all credit on the new map will go to Riukken
Kruegster (11/21/2008 05:13pm | Edited: 11/21/2008 05:16pm):
Very good idea for a map, but TG will loose. To help TG, they should get some bases, and I
would suggest dividing TG into more players so that 1 person doesn't have to move more
than 300 units. If the zombies where seperated between 4 different players, then the
players would have to move about 80 units (much more reasonable than 300).

Ian_the_pro (11/25/2008 02:56am):
dude
wat about the biker gang in the 1976 version?
Falconewing (04/09/2009 06:25pm):
It may take a few 7 or 8 months just to make TG move ehh..about 10 or 11 days movement

Drakodan (04/14/2009 06:06am):
I don't see how people are saying TG will never win. He did say that if one army is
defeated, TG instantly wins.

Regardless, amazing concept.
10/10
khdou (04/14/2009 04:05pm):
Good concept, it's just impossible to play on. I've seen many of these games, and even
played as TG myself, but tbh- TG simply can't win. TG has at least 500 units, and be
practical, who's gonna move THAT much and still have a life?
Falconewing (04/14/2009 07:43pm):
Here comes the xombiefied muffin man...Coming to kill us all. AFter a few months or so, he
will say doh! and die a bored boring man.!
SilentSaber (04/16/2009 07:56pm):
People who take care of the parking lot? They sure are packing a crap load of heat for
their job.
Varker (07/07/2009 10:58am):
I have an idea that will make the map harder, place all the allied HQ in the center surrounded
by breakable pipes (like a last stand if the zombies manage to get inside) and a lot more cities
inside (heal) give more predeployed units to everyone but TG (they'll need em) remove the
bases available for everyone and give TG some (in zombie movies you don't get
reinforcements that easily while zombies come from everywhere and their number keeps
growing) that would make the map a survival, you'll need to work together with the other
players to survive the hordes of zombies. You not only have to take care of incoming
zombies, you'll also need to take care of your wounded units
How can the team win? place TG's HQ on an island on a corner, place an airport surrounded
by breakable pipes somewhere in TG's area on the oposite side and some foot units of the
team near there, they will die surrounded by zombies, but if they manage to get the airport
they can send 1 transport and conquer TG' HQ (kinda like "hurray! we contacted the army,
we're saved!" ...end of the movie)
Asom 67 (03/23/2012 01:25am):
Should be like this, Well bunkers seems good but how about the zombies break in?
pen (03/29/2012 11:12pm):
There should be a separate category for zombie maps.
DoctorSpacebar (08/14/2012 03:05pm):
Splitting the Zombies among many teams sounds good. I'm TG in a game, and... those zombies
take forever to move.
Ignorance (08/24/2012 02:47pm):
If everyone was Sasha and TG was Sensi, TG would NEVER get his/her COP or SCOP. xD

Add her to the ban list?

Other than that, great idea for a map and looks like lots of fun untill someone drops out,
either way, good job and deserves a 9/10 from me.
Hawke96 (08/24/2012 04:22pm):
HO-LEE KRAP!
RainbowCrash (09/10/2012 04:14am):
Hm....I would make Zombies to just Solders, but Zombies would just win...So tanks are good,
till the Zombies make tanks....heh....dead anyway..
9/10
Nyvelion (11/19/2012 06:37pm):
I am surprised that this hasn't gotten a category yet. Isn't this one of the most played
maps? Even if we've never been able to have a game on it where Teal actually played for
more than 3 turns...
tp (12/21/2012 09:46am):
Red flame could do with a base near them, especially as they are one of the most vulnerable armies
on the map AND the only one without a base! The closest base is right next to Black Hole, and I don't
think they'll want to share.
pokeworld (02/24/2013 03:49am):
Why cant u begin with a base!?!?!
Waltsski (03/22/2013 08:51am):
RF doesn't have a base, the player is going to get screwed like in no time unless he is
like rachel or andy and that's still gonana take a while to get to super power so RF has
to be rachel to have a chance of survival.
dsimario (09/02/2022 05:14pm):
tg is going to lose to a time out with all those units
wubbzo (05/11/2023 05:21pm):
RF lacking a base + zombies having missiles isn't really balanced in this map lol



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