Creator: srstarry || First Published: 06/23/2007 || Players: 2 || Size: 24x24
| Categories: None | ||
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| Comments: |
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srstarry (06/23/2007 11:47pm | Edited: 01/28/2008 12:38pm):
Turning the tables 2 original map http://awbw.amarriner.com/prevmaps.php?maps_id=16255. FTA = Red moves first, so i added 4 infantry's and 1 APC for BM to ofset the 25000 funds advantage by orange Settings - both sides by default have 26 properties. you need to capture ONE of the enemy property to win. Sneaky, psychological, and any technique will help in winning this game. -behind every faction is an airport. if a T-chopper gets to escape, its almost a sure game over to the other islands. dont let this happen! -build something on the dock! if not it would be easily taken by a T-chopper rush (if one gets by) -sneak pass the bases using b-boats and forests. remember, one capture will determine the winner. focusing will cause the rest to shatter. may the best player win IMPORTANT IMPORTANT IMPORTANT recomended= fog of war, capture=27,funds 1000, starting 0, weather random CO ban = everyone except Olaf and Drake. Unit ban = STEATH, BLACKBOMB,BLACKBOATS THEY RUIN THE GAME!!! |
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nerd-boy (06/24/2007 06:48pm):
I think it could use some roads, but other than that it looks fine. |
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srstarry (01/31/2008 12:10pm):
Btw, guys, this map IS designed so that the strategy of a quick win (lander + infantry, land on one of those islands). To counter it, build a battleship. |
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