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| Comments: |
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Darxio (07/06/2007 05:04pm | Edited: 07/10/2007 03:49am):
I tried to make a map with a more "natural" feel and flow to it. Certain factories and airports are spaced properly so that teams near them have equal chance to capture it/prevent capture. Ports are placed so that both ships and land units may pass on the bridge. This map is made for differing strategies needed from each side, so FTA counters are not necessarily needed. Like I said, a more natural map with a variety of terrain, while being mostly balanced, was what I set forth for. |
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darthnoob (07/06/2007 06:04pm):
Switch YC and BH's places. Then I'll rate it an 9. OS, BM, and GE have FTA over TG, CI, and PC. BUT, for BH, YC has FTA over BH. |
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Darxio (07/06/2007 07:30pm):
Ah yes, I see what you mean. I've swapped their positions. |
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lavagainer (09/21/2016 06:24am | Edited: 09/21/2016 06:26am):
I like this map. It's really fun if you manage to be one of the last people standing in a FFA. It's not perfectly balanced of course, but the style of play here really does feel "natural". It is one of the most realistic battle scenarios for a map that I have played through so far. 9/10 for hitting your goal with the map man. Well done. |
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