Creator: TheCOMET || First Published: 07/15/2007 || Players: 8 || Size: 40x20
Categories: None
Rating: 7.67 in 9 ratings
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Comments:
TheCOMET (07/15/2007 06:54am | Edited: 01/26/2012 09:33pm):
This is from Command And Conquer - Red Alert Retaliation map,

C&C Map History:
The map was set out as C_C, each C has 4 teams on it and with limited Ore, as for the
bottem, it was accessable, but the main problem was that the each team that started at the
top needed to destroy the other teams at the bottem, just so they can get past.

AWBW Design:
I have looked and checked the desighn then remade it just they way it looks. For the C&C
fans you may notice that i have swaped the C on the right, just so i can balance the map
better.

Map Updated to V2:
*Widen the C's a bit to give a little more, space to move
*Moved some Ship yards closer to the player, so he/she can capture them on the next day
*Back teams, have lost there Ship Yards and have been given an Air Port, instead
*Removed some Mountains, and trees, and added some Shoal as well, to give a bit more movement

Ultra Storm (07/15/2007 07:33am):
If you change your country to Cobalt Ice, you get 6 com towers for free. Not good.
TheCOMET (07/15/2007 08:06am):
Oh, i better make them neutral then, and fix another map to, thx for seeing this
jefx (07/15/2007 10:27am):
the left c has the advantage because the other one has no ports on the side with the "and"
on it
TheCOMET (07/15/2007 10:28am | Edited: 07/15/2007 10:31am):
What advantage, because the left C can land on the right C, it do'st make any differents,
becaue, yes, the right C takes longer to advance, but you must defend the base, and you
can aslo, have an island to your self, making you way stronger.

TheCOMET (07/19/2007 04:50am):
I actualy understand the consept of the map, so the C on the right has been reversed giving
the map a mirror look, all sides are now equal.
Warmaster999 (07/19/2007 06:52am):
I am a veteran of Red Alert. I grinned when I saw this map
DuelStriker (07/19/2007 07:21am):
Man, talk about FTA...
TheCOMET (07/19/2007 08:09am | Edited: 07/19/2007 08:11am):
Hay dualstriker, thers no FTA here
Gunmetal Alice (07/29/2007 11:49am):
nice map I think... I wonder how this would play out as a free for all game
Shadow Star (10/09/2007 04:24pm):
Ah1 evil property clumping!
teams are a little screwy. but considering that the central island has nothing on it, it's not as
big of a problem as some people might think.
teh team order could still be changed to soemthing more along the lines of AABBBBAA or
something.
DuelStriker (10/18/2007 03:37pm):
TheCOMET (07/19/2007 08:09am):
Hay dualstriker, thers no FTA here
Last Edited on 07/19/2007 08:11am

Is it really that hard to spell my name correctly? Or is there some imaginary post I can't see
by a user named dualstriker?
TheCOMET (10/25/2007 04:17am):
well, people spell things differently. yeah, your name is DuelStriker, but i say Duel as dual,
not to worry about how i spell it, but how people react to it if i do spell it wrong, its just a
common mestake
Billten (10/27/2007 02:39pm):
Bah, reacting to typos is weak.

As for map:
Looks awesome, probibly based upon 4v4 by looking. There's nothing in the middle to go for
plus don't forget team traffic jams.
8/10
TheCOMET (01/26/2012 09:33pm):
Map Updated to V2
DSMaps (06/12/2021 06:37pm):
DS version (revised exact replica):

https://awbw.amarriner.com/prevmaps.php?maps_id=84998



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