Creator: thecooltodd || First Published: 07/16/2007 || Players: 5 || Size: 25x25
Categories: None
Rating: 6.00 in 1 rating
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Comments:
thecooltodd (07/16/2007 03:16pm):
Turn on FOW... it can be FFA or teams if you want where its everyone against BH.

BH has a sub so it can sort of scout. It has 3 megatanks so it can destroy the infanty...
first infantry to capture the HQ wins. BH wins if it destroys all infantry.
yoshogi (07/16/2007 04:00pm):
weird
jefx (07/16/2007 04:18pm):
if the mech moves to the bottom city on the "islands" then how will the mega tank fire
unless the sub can see them?
Ultra Storm (07/16/2007 05:26pm):
The mechs will wait for the sub to run out of fuel.
thecooltodd (07/16/2007 05:39pm):
There we go... thanks jefx and Ultra Storm. Problems solved... I think.
Alathon (07/17/2007 01:51pm):
Why is there an RF infantry on the black hole port?
jhuni (07/18/2007 12:07am):
The RF infantry is a ghost unit and it prevents sea units from being built. The port is an area
which any land unit can go to as a safehouse.

OS captures the HQ first through FTA every time.
thecooltodd (07/18/2007 02:08pm):
Sorry... that problem can't be avoided unless maybe OS moves 1 square instead of 2.
sirfuxalot (07/19/2007 02:08am):
There's no HQs for the mechs so the map is unplayable, right?
thecooltodd (07/19/2007 02:03pm):
It better not be... I can always put the HQs on the 4 corners if I need to
FunkyChunk (08/01/2007 01:51am):
Yeah, you need HQs for the mechs or else it won't let you choose a team.
isuck (08/01/2007 01:58am):
Alright... thanks
DuelStriker (09/21/2007 04:13pm):
??? Why is this pending removal?
RedlineM203 (09/23/2007 04:01am):
Why is this BOTH pending removal and under map committee review? : /
thecooltodd (11/29/2007 01:10am):
This was pending removal..?

Wow, someone hates this map and it's a lot better than a bunch of other ones. Anyways, I
should probably do a remake of this. If anything, this should be a toy box!
mrapex (02/19/2008 05:43pm):
I think the map would be better without the cities
Ducky (02/23/2008 06:48pm | Edited: 02/23/2008 06:50pm):
For some reason when I made a game on this map it didn't let players be yc

I'd have won if the set move command was compatible with 0mp tiles. My only oponent left
is on 05, 11 and I can't get to the other side to stop them
thecooltodd (05/30/2009 10:41pm):
Why do you think it woudl be better without the cities?

What happned in your game ducky?

I guess I can't expect any replies because it's been super long since I've been on.



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