Creator: borgez || First Published: 07/19/2007 || Players: 4 || Size: 40x40






























































































































Categories: None | ||
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Comments: |
FunkyChunk (07/19/2007 11:46pm):
A bit over-roaded, methinks? Also, I really don't see the point of all those labs. |
DuelStriker (07/20/2007 07:47am):
I agree w/ FunkyChunk. Needs less roads and forests. Plus people will just tank/indirect spam if they play it. |
jefx (07/20/2007 09:55am):
i agree with duel striker who agrees with funky chunk, to many roads, the mountains are pointless, so are the labs. if you dont fix those things soon, i bet your going to be getting a lot of 1's |
Nyvelion (07/20/2007 12:37pm | Edited: 02/15/2012 03:26pm):
EDIT: I change my mind, this map is only average |
DuelStriker (07/20/2007 02:05pm):
WTF Nyv? This is terribel! |
adder 85 (08/08/2007 10:31pm | Edited: 08/08/2007 10:35pm):
....Koal and Adder are two of my favorite COS! This would be fun...10/10 so i can get it off a 1/10 over-all rating. BTW...How can Koal EVER be broken? Even if the WHOLE MAP other than HQs and a base were roads his day to day is still just 110 strength. No better than Hawke...During SCOP he is only 140% power. (and who wastes time on his over-priced cop?) |
DragonizedHope (12/19/2019 02:34pm):
Perfect for Koal. Plenty of potential for pipe runners. Aesthetically pleasing. Symmetry is wonky. It’s not the worst but some effort was put into it, I suppose. |
DragonizedHope (12/19/2019 03:19pm | Edited: 12/19/2019 03:20pm):
Woops, double posted on accident, accursed refreshing.,, |
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