Creator: TheCOMET || First Published: 07/28/2007 || Players: 4 || Size: 20x30












































































Categories: None | ||
|
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
TheCOMET (07/28/2007 06:37am | Edited: 06/01/2008 07:40am):
A simple 2 way team battle. all properties have been mirrored so theres no more i own more than you, HA, so its all equal, two teams must fight for the outer comms and facs, if either team does so, they get a huge advantage. V1.1 - GE and YC have now been switched V1.2 - Turned the com-towers into cities |
Gunmetal Alice (07/29/2007 11:44am):
nice map... switch Green Earth and Yellow Comet's position though (for better balance and more fairness) |
Genius (10/09/2007 01:07pm):
little FTA advantage, its not just haveing the same amount of neutral territory nearby. Whoever moves first gets to take them first and earn money first, FTA = first turn advantage. give the last player to move an infantry 8/10 |
Shadow Star (10/09/2007 04:25pm):
that's a lot of towers, and neutral propety is touching, evil. straight roads, evil. but, not major problems. it just looks too computer generated and not enough human generated, the map would still play almost the same. |
TheCOMET (06/01/2008 07:39am):
Shadow Star Said "that's a lot of towers, and neutral propety is touching, evil. straight roads, evil. but, not major problems. it just looks too computer generated and not enough human generated, the map would still play almost the same." Well its not computer generated, and i made it my self, i do agree with the towers, so amma have to change it, thank you |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.