Creator: Evil Mastermind || First Published: 07/28/2007 || Players: 4 || Size: 30x30
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| Comments: |
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Evil Mastermind (07/28/2007 07:48am | Edited: 07/28/2007 07:48am):
Nobody rate or post 'till i finish my second comment... all will be revealed |
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Evil Mastermind (07/28/2007 07:59am):
Right... first i need to put a sort of key... here Mountains = fortress wall... infantry and mechs can scale it but vheicles cant get through. forests= a single tree... they are a bit blocky, but dont say i have blocky forests... just trees... get it right people... lol pipes= the higher set of pipes are gates, the lower pipes are the sewage system (just to give the 'good guys' (OS and BM) chance to get through. river= a stream of filth coming from the sewage system roads= just roads... the bit with the chopper on is a helipad missile silos with no missiles= huge death missiles... just for show... cities= buildings bases= for the good guys a place to drop in reinforcements from hellicopters and for the bad guys... umm... buildings connected to an underground base full of people. the seaport= just a port... nothing more, nothing less infantry= basic goverment soldiers for the good guys, and evil minions for the bad guys. mechs= trained soldiers for the good guys, they have machineguns and mines to destroy tanks. for the bad guys they are evil guards with flamethrowers tanks and rechon= just tanks and rechon piperunners= super evil deathcannons (lol) they are smaller versions of the bad guys (GS and BH) super weapons that they are using to take over the world artillery= even smaller versions of the super weapons, they can only be built from labs. im gonna need another post to explain the rest... |
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Evil Mastermind (07/28/2007 08:08am | Edited: 07/28/2007 08:17am):
Black hole should be lead by someone like Von Bolt or hawke (who looks evil) they play the supervillan Grey sky should be lead by someone like Sturm (someone really tough... also sturm cause he can move over terrain quickly. also, if you play as sturm, his power is a satelite weapon, not a meteor... the same with von bolt) he plays the villains henchman (henchmen are different from minions... think oddjob from james bond) his troops are tougher than the supervillain (hence the com tower) these two teams should be allied Orange star should be someone like jake or andy... or possibly someone good, its up to you. he leads the goverment forces against the supervillain. Blue moon should be someone like sami... Blue moon are just Orange stars assistants... sorry aout that... i spent more of my creative-ness on the baddies. OS and BM have to stop BH and GS who are planning to take over the world... usuall villain stuff y'know Im not sure how balanced this map will be or how fun to play, but any suggestions are welcome. also, this is some stuff i had in mind: Put fog on and ban any units exept infantry, mechs, rechon, APC, anti air, landers, black boats and tanks... put artillery as lab units. i just thaught it would be fun... you dont have to listen to any of this. oh, BTW... im done now |
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TheCOMET (07/28/2007 09:10am):
the map looks wierd, BM, OS looks to have the upper hand (For now) but the entrance for vehicls is to slim and pudding the right units there can block the path, on the other hand, it looks alright 4/10 |
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Evil Mastermind (07/28/2007 09:23am):
thats why i made artillery lab units., i could expand the gate a bit or make another entrance for OS... how about one quite near the top of the map? also, i reckon sending mechs and infantry to accompany your vheicles might help, i made the walls out of mountains rather than pipes just for that. |
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Evil Mastermind (08/03/2007 06:35am):
After the current game i am going to make another enterance and make a GS base outside the walls |
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