Creator: Evil Mastermind || First Published: 07/28/2007 || Players: 4 || Size: 30x30
Categories: None
Rating: 7.00 in 2 ratings
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Comments:
Evil Mastermind (07/28/2007 07:48am | Edited: 07/28/2007 07:48am):
Nobody rate or post 'till i finish my second comment... all will be revealed
Evil Mastermind (07/28/2007 07:59am):
Right... first i need to put a sort of key... here
Mountains = fortress wall... infantry and mechs can scale it but vheicles cant get through.
forests= a single tree... they are a bit blocky, but dont say i have blocky forests... just
trees... get it right people... lol
pipes= the higher set of pipes are gates, the lower pipes are the sewage system (just to
give the 'good guys' (OS and BM) chance to get through.
river= a stream of filth coming from the sewage system
roads= just roads... the bit with the chopper on is a helipad
missile silos with no missiles= huge death missiles... just for show...
cities= buildings
bases= for the good guys a place to drop in reinforcements from hellicopters and for the bad
guys... umm... buildings connected to an underground base full of people.
the seaport= just a port... nothing more, nothing less
infantry= basic goverment soldiers for the good guys, and evil minions for the bad guys.
mechs= trained soldiers for the good guys, they have machineguns and mines to destroy
tanks. for the bad guys they are evil guards with flamethrowers
tanks and rechon= just tanks and rechon
piperunners= super evil deathcannons (lol) they are smaller versions of the bad guys (GS
and BH) super weapons that they are using to take over the world
artillery= even smaller versions of the super weapons, they can only be built from labs.

im gonna need another post to explain the rest...
Evil Mastermind (07/28/2007 08:08am | Edited: 07/28/2007 08:17am):
Black hole should be lead by someone like Von Bolt or hawke (who looks evil) they play the
supervillan

Grey sky should be lead by someone like Sturm (someone really tough... also sturm cause
he can move over terrain quickly. also, if you play as sturm, his power is a satelite weapon,
not a meteor... the same with von bolt) he plays the villains henchman (henchmen are
different from minions... think oddjob from james bond) his troops are tougher than the
supervillain (hence the com tower)

these two teams should be allied

Orange star should be someone like jake or andy... or possibly someone good, its up to you.
he leads the goverment forces against the supervillain.

Blue moon should be someone like sami... Blue moon are just Orange stars assistants...
sorry aout that... i spent more of my creative-ness on the baddies.

OS and BM have to stop BH and GS who are planning to take over the world... usuall villain
stuff y'know

Im not sure how balanced this map will be or how fun to play, but any suggestions are
welcome.

also, this is some stuff i had in mind:

Put fog on and ban any units exept infantry, mechs, rechon, APC, anti air, landers, black
boats and tanks... put artillery as lab units.

i just thaught it would be fun... you dont have to listen to any of this.

oh, BTW... im done now
TheCOMET (07/28/2007 09:10am):
the map looks wierd, BM, OS looks to have the upper hand (For now) but the entrance for
vehicls is to slim and pudding the right units there can block the path, on the other hand, it
looks alright

4/10
Evil Mastermind (07/28/2007 09:23am):
thats why i made artillery lab units., i could expand the gate a bit or make another entrance
for OS... how about one quite near the top of the map?

also, i reckon sending mechs and infantry to accompany your vheicles might help, i made the
walls out of mountains rather than pipes just for that.
Evil Mastermind (08/03/2007 06:35am):
After the current game i am going to make another enterance and make a GS base outside
the walls



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