Creator: lindsay40k || First Published: 08/01/2007 || Players: 2 || Size: 30x20
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
Evil Mastermind (08/02/2007 06:43am):
There arent enough funds available to be able to build much from the airport or the ports, also there is gonna be a lot of infantry/mech spamming. Add some neutral cities. |
|
lindsay40k (08/02/2007 05:01pm | Edited: 08/19/2007 12:19pm):
Set properties to generate 2,000 per turn, FOW on, and ban Colin, Grit, and Hachi. Set all air units as Lab units. The lack of cities is intentional; it forces the player to have secure supply lines before committing to an attack. |
|
g (08/05/2007 07:53pm):
too true . this map needs more cities and such. |
|
stoxy (08/08/2007 07:20am):
I justed played on this map with funds set to 2000 per city it works realy well, being skint all the time makes you think hard before spending any cash |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites