Creator: Rue || First Published: 08/06/2007 || Players: 3 || Size: 20x20
Categories: None
Rating: 1.00 in 1 rating
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
manga_fanatic (08/07/2007 01:04am):
If GS is smart they'll be able to get to the Airport first while making a fair of amount of
infantry and maybe Mechs to follow to aim to destroy the Missile unit that BH would build so
to shutdown the airport. Of course, BH would have to mass infantry and most likely Mechs
as well to counter GS' infantry and Mech flood.
And OS will be the one who decides the game. Either take down BH who is the one making
sure the airport is unused or attack GS who might be distracted long enough for BH to take
the airport who btw, is the only one who could destroy any units deployed from airport
because OS and GS cannot match their range.
I can see a game ending in a stalemate or with BH winning or GS possibly winning
depending on OS' choice. Of course, if they join the Infantry and Mech flooding and attack
everyone then they might have a chance but I still see BH taking the airport of they join the
scrimmage.

That's just what I think may happen of course. I'm no expert on maps so they you are entitled
to disregard completely if you want but I do suggest making the map bigger with a few more
properties to fight over so it'll be a little more fun or make the map bigger so everyone has a
fair chance of getting the airport and shutting down the airport with a Missile unit.

Though, I will say that Grit and possibly Jake have the ability to shutdown the airport too if
GS or OS are either of them.
Evil Mastermind (08/07/2007 03:33am):
why do GS have 5 HQs?

I hate infantry and mech flooding... put in a few neutral cities.

manga_fanatic said it all really



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.